

Defend The Cubes
Team0Studio · July 1, 2025 · Card Battler, Tower Defense, Strategy, 3D, Linear
Buy Defend The Cubes from Steam at $0.99 — the cheapest of 1 store we compare.
PC
2 user reviews100% · 2
Where to buy Defend The Cubes — official stores
Defend The Cubes price by region
Defend The Cubes costs £0.95 in the United Kingdom, $0.99 in the United States, $0.99 in Georgia (USD), €1.09 in Europe (EUR), R$3.99 in Brazil and zł4.15 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £0.95 | £0.95 | — | 1 | |
| $0.99 | $0.99 | — | 1 | |
| $0.99 | $0.99 | — | 1 | |
| €1.09 | €1.09 | — | 1 | |
| R$3.99 | R$3.99 | — | 1 | |
| zł4.15 | zł4.15 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Defend The Cubes
Defend The Cubes at all costs!Defend The Cubes is a unique tower defense game that replaces static towers with deployable units that fight to protect your cube. Each wave of enemies brings new challenges, pushing you to think carefully about where and when to place your defenses.With enemies circling the cube along dynamic paths, no two battles ever feel the same. It’s all about planning, adapting, and outsmarting your foes before they can break through.Key Features
- Strategic Unit Deployment – Position and manage units to counter ever-changing enemy waves.
- Dynamic Pathing – Enemies move along shifting paths around the cube, keeping battles unpredictable.
- Accessible but Deep – Easy to learn, yet packed with strategic depth for tower defense fans.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
fun little game
Really fun tower defense game. I enjoyed the gameplay a lot, and the Quick Play mode is a great addition. Here are a few suggestions after around 30 minutes of playtime: 1. I liked the treasure mechanic where you click to collect money. However, I think money dropped from enemies should be collected automatically. The cube map already adds a nice puzzle and strategy layer, so manually collecting resources during combat can interrupt the flow during fast moments. 2. The visuals are nice overall, but I think the game would benefit from more VFX and stronger sound feedback. Directional 3D sounds for approaching enemies and more impactful audio cues would make the combat feel even more satisfying and can be linked to player camera directly. 3. Not sure if this was on my side, but does speeding up the game affect enemy movement or pathing? I had enemies escape twice while using fast-forward mode, though it could have been my mistake. Overall, I had a great time and will definitely come back to play again. Thank you!
Community reviews
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