

Dewdrop Dynasty
Goodgis · 2026 · Metroidvania, Adventure, Exploration, Pixel Graphics, Platformer
PC
Very Positive88% · 146
This game is free to play. Get it on Steam →
Screenshots
About Dewdrop Dynasty
Looking for a lighthearted Metroidvania that's isn't gloomy? We've got you covered.
Dewdrop Dynasty is a fast-paced, gun-jumping Metroidvania with a unique, retro-inspired pixel art style.Shoot, jump, and explore your way through the world of Dewdrop—a interconnected land filled with hidden secrets, diverse biomes, strange monsters, and even stranger inhabitants.With so much to discover, bosses to face, and puzzles to solve, Dewdrop Dynasty bursts with charm, challenge, and fast-paced fun. The world of Dewdrop won’t explore itself—so what are you waiting for? Harness your inner gunslinger with gun-jumping, pistol-whipping action Collect and redeem tickets for fun prizes from vending machines Unlock and wield unique items and strange abilities Wear a variety of silly, stylish, and occasionally useful hats Enjoy a colorful pixel art style bursting with personality Mark up your map as you explore the world of Dewdrop Face off against bosses and wacky enemies using items collected along the way Explore a lighthearted world full of charm, humor, and quirky characters Plus, an original soundtrack composed by the talented Peter Reid Jones
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
After around 13 hours and only 36% completion (LITERALLY WHERE IS THE REST OF THE GAME HIDING) I have finally beaten Dewdrop Dynasty, and I can confidently say it was an incredibly enjoyable experience. BUY THIS GAME. Especially with the new lowered price it is well worth your time and exceptionally fun and cute. It isn't the best metroidvania on the market, and sure it has some things to improve (which the dev is ACTIVELY working his butt off on improving, Goodgis you legend), but I think those things aside it acheives exactly what it wants to be, a fun and lighthearted experience for anyone to enjoy. A quick Pros and Cons List for those that want it! Pros: -The game is NOW (I understand that it wasn't always like this) very affordable and worth it's price -It has a bager soundtrack, ♥♥♥♥♥♥♥♥♥ it is so good -The art and characters and world as a whole are unfathomably charming -It has (in my own opinion) quite modest but very fun exploration and combat, both wandering around the map and fighting bosses/enemies were very enjoyable for me Cons: -There are still a lot of bugs (but these are actively being worked on and at an increibly rapid rate) -Secrets are very di…3 found this helpful
Developed by Goodgis and published by Firith Studio, Dewdrop Dynasty offers a refreshing interpretation of the Metroidvania formula by replacing gloomy landscapes and oppressive atmospheres with a world overflowing with charm, humor, and colorful pixel art. From the moment the adventure begins, the game embraces a playful personality that separates it from many of its contemporaries. Every environment is packed with expressive details, quirky inhabitants, and imaginative creatures, creating an inviting setting that encourages players to wander off the main path simply to see what surprises await. Rather than relying on a dramatic narrative alone, the game builds its appeal through exploration, clever mechanics, and an unmistakable sense of fun. One of the game's greatest strengths lies in its unique approach to movement. Instead of treating combat and traversal as separate systems, Dewdrop Dynasty combines them through an inventive gun-jumping mechanic that allows players to launch themselves across platforms while simultaneously using their weapon in battle. This creates an energetic flow where every jump, shot, and maneuver feels interconnected. As players grow more comfortable …2 found this helpful
I've watched goodgis for years and have waited for this game to come out, but it is still lacking. My current main issues are: 1. Enemies are way to tanky. enemies take too many hits. In hollow knight, early enemies take from 2-3 hits. Here they take at least 5. There also an enemy that teleports around and shoots at u, but it can teleport in walls and u have to wait for it to teleport out of them to attack. Simple broom enemies take a decent amount of effort just to kill for a little bit of currency. 2. Dodge rolling is too unresponsive. When i press it i feel that it doesnt actually roll until a second later. It feels like it was responds a second to late. The game is still fun, but for the price tag, Hollow Knight, Silksong, and Gato Roboto are better purchases. I plan on updating this review if the game gets updated.
A fun game with some good lore and plot hooks to get you started. I've had a few times where the controller movement "bounces" me to aim in the opposite direction I wanted for attacks or dodge rolls, but overall it all works out well. I especially like that the map allows for so many markers to be added to make backtracking plans easier to deal with. The soundtrack also helps with the mood while exploring (though I do hope to come across some more movement-enhancing options to ease crossing the map to return to shops). I'm happy to have come across this game.
So far, so good, nice game and that retro pixel art which I love, but, still needs some tweaks to be honest. I'm enjoying it so far. Here are some suggestions/fixes, maybe (?) - Maybe adding diagonal gunfire (?) - When you're close to walls, you can't shot, it's annoying as you have to take some steps back. - Sometimes while being in the Inventory, and you press "Q" it doesn't take you to the map, you have to tab, then it shows it again within the Inventory. Gonna update this review as long as I continue playing, currently in the first area exploring and stuff.
I paid full price for this game which at the time was $19.99 and it is now $11.99!!! However, even before the price drop(W GAMEDEV MOVE) I would've recommended this game. I started my playthrough on release day and finished the game on Version 1.0.6 so anybody starting the game after this review will have an even more polished experience. Since I have followed the devlogs of this game since the first episode I went into this game a little bit biased but after playing for an hour or so I realised how much of the game was hidden from the devlogs(or I just didn't pay enough attention to the videos xD). This made the game 100x better for me since next to nothing was actually spoiled. I had read some reviews saying that there was a weak story and that it was hard to get attached to the characters but that wasn't an issue for me. If anything it sort of makes sense. If I was a bee lost in a strange land I would be looking to leave rather than make friends too. However, regardless of that the characters are still well written in my opinion even if only a few of them make repeat appearances. The boss fights were also especially fun for me. Most bosses only took between 1 to 5 attempts …
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