

Dig Dog
Rusty Moyher · 2018 · Dogs, Roguelike, Platformer, Action Roguelike, Roguelite
PC
Mostly Positive76% · 72 📈 Making a comeback 91%
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About Dig Dog
Dig Dog is an action roguelike platformer. Dig to discover treasure, adventure and bones! Jump, dash, stomp and dig your way through a strange world inhabited by stranger creatures.
Simple, expressive control scheme – Run, dig, drop, jump or dash using only three buttons! Controllers and Keyboards supported.
Play both Game Modes:
Bone Hunt – The roguelike treasure hunt. Dig for bones across four worlds of increasing difficulty. Battle enemies above perilous cliffs and sunken desert caves. Die a lot.
Free Dig – An endless digging experience. Dig through an infinite set of levels with minor challenge and no game overs. Progress is saved.


A WORD FROM THE DEVELOPER
Each time you play Dig Dog, the levels are freshly generated. Of course the worlds get steadily harder, but as you dig more you’ll discover a variety of challenges and goals. Will you spend your coins on a helpful item at the shop in 1-3 or horde them in an attempt for a high score. Maybe you’ll try to unlock new Warp Bones or try and beat all 4 worlds without dying.
Or maybe just chill out in Free Dig mode with some cathartic digging. I love destructive environments. You can pretty much dig up a whole level if you want. (Although that can be quite dangerous.)
As you dig more, you may start to find some of the game’s hidden depths. For instance, if you fast stomp on an enemy you’ll create sparks that ripple to the left and right. These sparks are both useful and dangerous. It depends on when and how you use them.
On a personal note, Dig Dog was the first game I've programmed and drawn without using my hands. It was a challenge to make the game this way and I'm quite relieved that it's now complete.
I hope you enjoy Dig Dog. I think there’s a lot to uncover here!
-Rusty
Simple, expressive control scheme – Run, dig, drop, jump or dash using only three buttons! Controllers and Keyboards supported.
Play both Game Modes:
Bone Hunt – The roguelike treasure hunt. Dig for bones across four worlds of increasing difficulty. Battle enemies above perilous cliffs and sunken desert caves. Die a lot.
Free Dig – An endless digging experience. Dig through an infinite set of levels with minor challenge and no game overs. Progress is saved.

- Forge your own path as you creatively tunnel through each level.
- Travel to new worlds! Uncover stranger and more dangerous environments.
- Hunt for bones and treasure as you dive deeper.
- Discover shops and buy items, but don't get too greedy!
- Keep sniffing out bones to unlock a variety of color themes.
- A thumpin’ 8-bit soundtrack you’ll surely dig.

A WORD FROM THE DEVELOPER
Each time you play Dig Dog, the levels are freshly generated. Of course the worlds get steadily harder, but as you dig more you’ll discover a variety of challenges and goals. Will you spend your coins on a helpful item at the shop in 1-3 or horde them in an attempt for a high score. Maybe you’ll try to unlock new Warp Bones or try and beat all 4 worlds without dying.
Or maybe just chill out in Free Dig mode with some cathartic digging. I love destructive environments. You can pretty much dig up a whole level if you want. (Although that can be quite dangerous.)
As you dig more, you may start to find some of the game’s hidden depths. For instance, if you fast stomp on an enemy you’ll create sparks that ripple to the left and right. These sparks are both useful and dangerous. It depends on when and how you use them.
On a personal note, Dig Dog was the first game I've programmed and drawn without using my hands. It was a challenge to make the game this way and I'm quite relieved that it's now complete.
I hope you enjoy Dig Dog. I think there’s a lot to uncover here!
-Rusty
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Dig Dog is a minimalist roguelike platformer developed by Rusty Moyher that takes a deceptively simple concept and builds a surprisingly deep, addictive experience around it. On the surface, it’s a quirky game about a dog digging for bones, but beneath that cute premise lies a clever fusion of procedurally generated levels, twitch-based platforming, and strategic exploration. Released on Steam and a variety of other platforms, Dig Dog proves that tight gameplay mechanics and a strong core loop can more than compensate for modest visuals and a minimalist presentation. At its core, Dig Dog is about digging—fast, strategically, and with purpose. You play as an enthusiastic little dog who dives into increasingly treacherous layers of dirt and rock in search of bones. Each level is randomly generated, creating a unique challenge every time you descend. Enemies lurk in the depths, and hazards such as spikes, exploding blocks, and hidden traps keep players on their toes. The game demands quick reflexes, precise timing, and constant situational awareness, but it’s never unfair. Each death feels like a learning opportunity, pushing you to refine your tactics and better understand the level…5 found this helpful
If you took Spelunky and pared it down, you'd get Downwell. Then if kept going with Downwell and pared it down even more, you'd get Dig Dog. It is basic, it is pure, it's good arcade action roguelike fun. Dig for glory and coins and bones.1 found this helpful
i really dig this dog
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It's bad, but also it's kind of good! I enjoyed it, even if there's not much here. Something about the dog zipping around is funny
No audio sliders or rebind-able keys. Inexcusable.
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