

Dog Duty
Zanardi and Liza · 2020 · Dogs, War, Indie, Strategy, Real Time Tactics
PC
Mixed68% · 60 📈 Making a comeback 79%
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About Dog Duty
About Dog Duty
Control a squad of misfits as they go up against some evil bigwig Octopus Commander and his army who are threatening world-peace. In this fun, fast-paced Real Time Tactics game, you go into combat and use guerrilla warfare to eliminate all octo-scum. Fight on top of your moving vehicle as you go from island to island to liberate outposts and defeat wicked bosses in their crazy octo-machines. Wreck those squids up, but beware, they’re well-armed.Features:
- Assemble a 3-person anti squid-squad and fight in Real Time Squid combat
- Liberate outposts to cut-off weapon, armor and other octo-supplies
- Defeat epic bosses and kill your way to the Evil Octopus Commander
- Fight on top of your armored, octo-frying vehicle while driving
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Dog Duty is a handheld (Nintendo Switch)/console game that's also been put on Steam as a bit of an afterthought, as it's very much designed for the handheld/console gaming audience. It's a tactical RTS, that is to say, an RTS but without any base building or resource stuff. You know the missions in Command & Conquer where you weren't allowed to build a base or build new units, and you had to try scrape through carefully with the tiny handful of soldiers they give you? Yeah, I hated those. This game is basically "Oops, all squad missions". Ugh. I really think before any developer makes an RTS they should first be forced to play RTS games so they can learn what RTS games are all about. One important note is that even though this is an amateur project, it does seem to be sincerely and genuinely made. I couldn't find any flipped assets, plagiarism or any other kind of insincere actions from the developer, but unfortunately genuine intentions alone are not enough to produce a brilliant PC gaming experience. The game features lazy low-polygon "retro" assets with crap 2D retro pixel "art" textures on them, making this look like a barely functional 3D game from the early 1990s. …5 found this helpful
[h3] An enjoyable ride which feels geared towards casual fans of the genre, if not absolute newbies. [/h3] By no means a long game, and besides the campaign there is a horde mode playable in 3 different settings. Not much in the way of story, but the gameplay loop, while simple, is quite fun. It's mainly outpost liberation across 3 (or 2?) locations with a boss fight in each until the final showdown. > Control a team of 3 characters with additional ones you can find as you progress, each with a special ability > A variety of guns (rifles, a shotgun, among others) and items (molotov, medkit, manual turrets for when you are on a vehicle, other stuff) for the squad to try out on the baddies (there are only a handful of enemy types and while that's fine, a couple more types wouldn't have hurt) > Speaking of, there are 2(?) drivable vehicles (1 land and 1 water; can't recall for certain but I believe there's also a car) > The vehicle handling can feel somewhat frustrating at times, but not really a dealbreaker The game doesn't overstay it's welcome (at least it didn't for me, and I am by no means a fan of the strategy genre) and as such the limited gameplay elements don't feel like …4 found this helpful
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of y…1 found this helpful
TL;DR: Cool style with pretty boring gameplay loop, tried to give it a chance two times 1360 days apart, didn't even have the will to get through the first area both tries. Yeah, i don't have much to say about it, when you play the game, you can feel that some love went into it but not much work nor even post-delivery care, some mechanics feel very clunky and the combat is... Lackluster, to say the least, i mean, it's literally just selecting a character (Or every character at once), clicking on an armored enemy and just hoping he doesn't one-shot you, don't even get me started on the mounted guns, if an enemy gets on one of those, you have to pray to whatever's up there that your characters wont get turned into swiss cheese before you have a chance to shoot him.
I bought this game for less than a dollar during the sale. The progress of the game is cute and the dot graphics are lovely. I think it's a game worth trying. Joypad manipulation is exotic but not intuitive. It's optimized for keyboard and mouse manipulation. Choose three troops to move strategically together or fight separately. I also feel the sensibility of the classic dos game.
This is a great concept but the amount of gamebreaking bugs literally makes it unplayable. If these were fixed it would be a fun game.
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