

EGOS - Tales of Fallen Souls
NEZOS GAMES · July 28, 2017 · Early Access, Adventure, Casual, Indie, Puzzle
Buy EGOS - Tales of Fallen Souls from Steam at $0.99 — the cheapest of 1 store we compare.
Where to buy EGOS - Tales of Fallen Souls — official stores
EGOS - Tales of Fallen Souls price by region
EGOS - Tales of Fallen Souls costs £0.34 in the United Kingdom, €0.38 in Europe (EUR), $0.90 in Georgia (USD), $0.99 in the United States, CA$1.19 in Canada, A$1.40 in Australia, NZ$1.59 in New Zealand, zł2.10 in Poland and R$3.99 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £0.34 −64% | £0.95 | £0.34 | 2 | |
| €0.38 −65% | €1.09 | €0.38 | 2 | |
| $0.90 | $0.90 | — | 1 | |
| $0.99 | $0.99 | — | 1 | |
| CA$1.19 | CA$1.19 | — | 1 | |
| A$1.40 | A$1.40 | — | 1 | |
| NZ$1.59 | NZ$1.59 | — | 1 | |
| zł2.10 −49% | zł4.15 | zł2.10 | 2 | |
| R$3.99 | R$3.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About EGOS - Tales of Fallen Souls
Save the kingdom of Talia as a displaced soul in a false body, battling enemy lords and solving puzzles before time runs out or lose everything. Face increasingly difficult waves of foes, collect powerful gear across multiple weapon types, and survive a permadeath campaign that tests your skill and strategy.
Game Modes
- Story Mode - You awaken in the outskirts of the kingdom of Talia, you remember nothing and lack any means to defend yourself, as you advance you will discover that the kingdom is in decadence and everything is lost, by a war between light and dark, you face enemies controlled by Minor Lords and High Lords who dominate some areas on the outskirts of the kingdom, when conquering them you will pick up the 4 keys to open the great door so you can face the High Lord of Talia and finish the evil.
During the game you must be careful, the enemies will not have mercy on you, as you advance in the story, the game will become more difficult, you must unlock the doors to the next level overcoming the lesser lords, who have large armies that will make your life impossible, likewise, you will also improve, since you will find better equipment like weapons and shields that according to class and color, will do more damage, you will remember your past and purpose, you will find some crystals that will serve you to revive in some Pillars located in areas of the map, but when you go to face a High Lord, try not to die, because if so, all your progress will be lost and you must start the game from the beginning.
- Survival Mode - You'll find yourself on a random map, where you will have to survive large waves of enemies, after a time you will unlock the next area where you will find better weapons and first aid kits, as time passes the enemies will become stronger, and the zones, smaller.
- Art Mode - Explore all the concept arts that made their way into the final game or not, history of the development and information on the enemies and weapons.
Game Features
- Incredible puzzles to solve in story mode
- Incredible graphics Low Retro Poly
- Beautiful and magical music
- 4+ Armament merchants
- A companion who follows you
- 40+ Classes of enemies
- 36+ Types of weapons
- 9+ Types of shields
- Survival Mode
- 2+ Minor "Lords"
- 4 Medium "Lords"
- 1 Final boss, "The High Lord of Talia"
EGOS - Tales of Fallen Souls — game info
- Platforms
- Windows, Linux / SteamOS
- Player modes
- Single-player, Online co-op
- Controller
- Partial controller support
- PC Game Pass
- Not included
DLC & expansions
🎁 Complete the collection
Base game + 0 of 3 DLC at today's best prices (some DLC unpriced).
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
0/5 This game is unplayable broken аss. Do not buy!1 found this helpful
EGOS has a nice retro low-poly style and a fun mix of exploration combat and puzzles. The story slowly reveals itself as you progress and the survival mode adds some extra replay value. A solid indie adventure worth checking out.
This game lowk has potential looking forward for more stuff from the game devs :D
Overall, EGOS - Tales of Fallen Souls shows some interesting ideas, but the current Early Access state feels unpolished and inconsistent, which significantly affects the player experience. From the start, the game presents several technical and usability issues. Controls feel limited and not fully adapted for different input methods, and basic quality-of-life features (such as rebindable keys or smoother interaction systems) are missing or incomplete. In some cases, input behavior feels unintuitive or inconsistent across different situations. The gameplay itself has potential, especially in terms of exploration and puzzle elements, but it is often disrupted by bugs and design issues. Movement and interaction can feel clunky, and certain environmental obstacles or collision problems may block progression or create frustration. In addition, some systems lack clarity, leaving the player uncertain about objectives or progression flow. The narrative presentation is heavily affected by translation and localization issues. In several parts, text appears poorly translated or inconsistent, which makes the story difficult to follow. This reduces immersion and weakens the impact of dialogu…
Souls fall like autumn leaves, every dialogue sounds like a philosophy lecture, the meaning gets lost in pretentious fog.
EGOS - Tales of Fallen Souls, developed and published by NEZOS GAMES, is a small-scale fantasy action-adventure that blends exploration, combat, and light puzzle-solving within a low-poly 3D world. Released initially in Early Access in 2017, the game presents an ambitious narrative premise centered on identity, memory, and redemption. Players assume the role of a wandering soul inhabiting a borrowed body known as an “Egos,” embarking on a quest to reclaim their original form while confronting the forces that have plunged the kingdom of Talia into darkness. The narrative foundation revolves around a fragmented sense of self. Awakening without memory, the protagonist must piece together both their purpose and the fate of the surrounding world. This framing gives the journey a contemplative tone, as exploration becomes intertwined with uncovering fragments of lore scattered across the environment. The kingdom of Talia is portrayed as a land caught between light and shadow, and the overarching objective gradually shifts toward confronting powerful adversaries known as Lords. While the storytelling is modest in scope and largely conveyed through environmental cues and brief narrative e…
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