

Elite vs. Freedom
AVE · 2016 · Action, Indie, Third-Person Shooter
PC
Mostly Negative37% · 82
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About Elite vs. Freedom
Elite vs. Freedom is an action-packed Indie third-person shooter game. In the near future, the Earth is controlled by a global government. The Elite rule this new world order.Executive power is enforced by the World Police Department. Few dare to resist this neo-feudalistic, corporatist, police state. Leading the insurgence, a group known as Freedom takes up the fight.
- Mission locations around the globe (Hollywood, Rio, Vegas, Monaco, Tokyo, Aspen, and Dubai).
- Both factions are playable on seven maps - four game modes in multiplayer (via Internet + LAN)
- and 14 distinct missions in single-player or co-op mode.

Story and mission briefings are told through 16 exciting motion comics. Fight using weapon combos specialized for melee and ranged attacks, including:
- Assault Rifle with Chainsaw Bayonet,
- Submachine Gun with Electroshock,
- Grenade Launcher with Flame Thrower,
- Bazooka with Toxin Spray,
- Shotgun with Knife Bayonet,
- Gatling Gun with Acid Spray,
- Sniper Rifle with Mace Club,
- Autocannon with Plasma Shock and Ballistic Shield.

Game Modes (Multiplayer)
Assassination
Freedom forces must locate a high-profile target on the map and eliminate the target within the designated timeframe. Elite forces fight to protect the target until time runs out. Freedom forces have a difficult mission ahead of them, as the target is heavily armed and dangerous.
Kidnapping
Freedom forces must capture and escort a high-profile Elite VIP to an evacuation point on the map. Elite forces fight to protect the target and prevent Freedom from successfully extracting the target. Freedom forces must work quickly to complete the mission before time runs out.
Espionage
Freedom forces must locate a laptop containing special intelligence. Elite forces fight to protect this data at all cost. Freedom forces must acquire the laptop and return to the extraction point before time runs out.
Sabotage
Freedom forces must target and destroy a designated area on the map using a bomb. Elite forces fight to prevent the attack. Freedom forces must work together to protect the bomb carrier and complete the mission before time runs out.

Features
- Indie Third-person shooter for PC, developed by a small remotely working team located in multiple countries.
- Fight using weapon combos specialized for melee and ranged attack.
- Two playable factions (Elite SWAT officers or Freedom insurgents) in single-player and two multiplayer modes (co-op and player vs. player).
- Mission locations around the globe (Hollywood, Rio, Vegas, Monaco, Tokyo, Aspen, and Dubai).
Single-Player
- Freedom and Elite campaigns.
- 14 single-player missions.
- 16 motion comic cut scenes (intro, outro, and mission briefings).
- AI (Artificial Intelligence) controlled human and drone combatants.
- AI allies.
- Cover system.
Co-Op Multiplayer (player vs. environment)
- up to four friends can play together in the Co-Op Multiplayer mode.
- 14 missions playable online (via Internet + LAN) with friends.
Classic Multiplayer (player vs. player)
- four unique game modes (Assassination, Espionage, Kidnapping, and Sabotage).
- seven multiplayer (arena-like) maps.
- up to 20 players per map.
- play via Internet and LAN.

The Developers
We're a team of freelance artists, designers, programmers and avid gamers who are working together remotely to create fun Indie games with meaningful stories. We're an independently funded start-up registered in the USA, using a virtual office. Besides making fun games, we do our best to ensure the highest levels of efficiency, flexibility and quality on a tight budget.

What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
✦ AI summary
Players praise the ambitious concept of Elite vs. Freedom—a faction-based third-person shooter with globe-spanning missions and ideological conflict—but overwhelmingly criticize the execution, describing gameplay as poor and the overall quality as unfinished or alpha-stage. The gap between the promising premise and promotional materials versus the actual gameplay experience is a major source of frustration, with players feeling misled despite appreciating the game's core ideas.
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of y…5 found this helpful
Not Recommended3 found this helpful
Quality of this released game is somewhat between alpha and beta build2 found this helpful
Elite vs. Freedom is a game built on an ambitious premise: a near-future world divided between a powerful authoritarian regime known as the Elite and a scrappy insurgent movement called Freedom. It positions itself as a fast-paced third-person shooter where players can choose which side of the conflict to fight for, moving through a globe-spanning series of missions set in cities like Dubai, Tokyo, Rio, and Monaco. On the surface, it promises big ideas — ideological warfare, large-scale conflict, and a mix of stealth, sabotage, rescue operations, and all-out combat. It’s the kind of setup that lends itself easily to action-movie spectacle, and the game clearly reaches toward that scale, even if the execution often reveals the limitations of its indie origins. The single-player structure takes players through fourteen missions, each prefaced by motion-comic cutscenes meant to establish context and keep the story moving. These illustrated panels give the campaign a graphic-novel feel, and while the narrative itself remains thin, the art style helps maintain momentum between levels. Missions range from infiltration to extraction, from defending objectives to eliminating high-value ta…
Don't bother buying this thing, the screenshots and advertisement make this game look and feel way better then it actually is, i should have played it right after i bought it instead of waiting months for it, i'll try to get me a refund for this . . . And no, being an indie game from 2016 is not an excuse for how bad this is. The concept of it is interesting, and its what got my attention, but the gameplay is just abysmal.
idk
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