

Endlessness
FurGoldGames · 2018 · Indie, Racing, Simulation
PC
5 user reviews40% · 5
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Screenshots
About Endlessness
This is a simple game with easy control.
You drive the Hovercraft.
When you collide with objects, the round of the game ends.
The energy reserve is constantly decreasing and when it runs out the round of the game ends.
You can accumulate energy by collecting energy spheres.
Keep the maximum speed to get bonus scores.
Use a hyper jump in a difficult situation, but remember, it's using energy.
There are 3 types of infinitely generating maps: Lava, Winter, Desert.
Collect the maximum scores per round.
Compete against other players in the Global Leaderboard.
Endlessness is a simple game made by one person for a rest from big and complex games.
Please think about that before buying.
Controls:
movement - AWSD or arrows
jump - Space
sorry for my English.
You drive the Hovercraft.
When you collide with objects, the round of the game ends.
The energy reserve is constantly decreasing and when it runs out the round of the game ends.
You can accumulate energy by collecting energy spheres.
Keep the maximum speed to get bonus scores.
Use a hyper jump in a difficult situation, but remember, it's using energy.
There are 3 types of infinitely generating maps: Lava, Winter, Desert.
Collect the maximum scores per round.
Compete against other players in the Global Leaderboard.
Endlessness is a simple game made by one person for a rest from big and complex games.
Please think about that before buying.
Controls:
movement - AWSD or arrows
jump - Space
sorry for my English.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Endlessness is about as bare-bones as a racing survival game can get. https://www.youtube.com/watch?v=hONbKtwe1JM With three levels that are all virtually the same and identical gameplay on each of them, there is no real reason to give this game a try. Even the developer seems to think so as they are currently barely in the top 50% of the leaderboard. The premise behind Endlessness is that you control a speeder in a level and collect orbs in order to increase your score and restore the countdown timer at the bottom of the screen. The speeder bike handles like a bouncy ball and has a hard time turning or stopping whenever you attempt to control it. If you so much as touch any of the rocks littered throughout the levels you will instantly lose, except for the times where I touched a bunch of rocks and it just shot me up in the air. Camera controls are non-existent so you will often find yourself sitting and waiting for the camera to slowly turn back to the proper position when you spin out after experiencing the awful handling. There are three levels in Endlessness, each of them has a different visual aesthetic with volcano, ice and desert being present. Aside from the different…14 found this helpful
I wouldn't buy it for 90 cents. I would only buy it for 89 cents.2 found this helpful
This was certainly a ride... The premise of driving across endless terrain is nice,for the most part the game does deliver on its promised relaxation,and it's not like it was expensive,but the problems far outweigh any satisfaction that can be found. The game looks fine more-or-less,although I'm pretty sure I've seen this exact dude on a hoverbike before,and I've definitely heard this music in other games,so I assume this is made entirely with assets... Guess there's nothing technically wrong with that... There are three maps,all of which are just expanses filled with rocks to try and avoid while driving,the dust and lava levels seem pretty much identical,the ice level seems to have more hills,the hills can be useful as you hang in the air for a bit when you yeet off the top, and can plan a bit of your route on the way down.[ there's also a bit of a "WHEEE!" factor] Then again I may be entirely mistaken and all maps may be identical except for color. None of that is too bad,but now onto the 2 big problems: the fuel, and the score... As you drive you use fuel,which can be replenished by collecting little orbs scattered throughout the map...and they are SCATTERED,you can often dr…
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