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Screenshots
About Entangled
A single player VR escape room for the HTC Vive. As a scientist sucked into a conflict playing out across parallel universes, you'll solve puzzles to escape alternate versions of your lab. Stay one step ahead of pursuit as you maneuver between adjacent dimensions!
Features
Features
- 3 introductory levels
- Learn to assemble interdimensional beacons, entangle objects between parallel universes, and create portals to the VOID
- Trust the mysterious voice in your ear. It definitely won't lead you astray
- Solve puzzles to unlock rooms, all within your room scaled space
- Room scales between 8x7 feet and 9x9 feet
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I'm a little torn on this one. It's not terrible, but I just can't see myself ever recommending this to anyone. It's very much a tech demo with a simple concept applied to it to help bring a sense of cohesion rather than a game. The game play is simple. The puzzles are simple. Not a lot happens, and it can be beaten in a couple of minutes. It uses room scale, but (for me at least) always tried to snap the play area against the edge of the roomscale border. So when I first started and any needed uses of re-centering left me in the void and the play space would require me to step back into it (even if I recenter while IN the play space it would move to another edge of my designated VR space). I appreciated that it had me walking through the virtual space, but didn't appreciate it forcing the use of the borders as where it wanted to be placed because 2 of my virtual borders are real physical walls. Why do you want me to punch my walls? The game space is really very small, just let it be in the middle of my room. I have a re-center I can invoke, just bring the play space over to me like any other VR game. My other issue which directly ties in with the previous complaint is …1 found this helpful
i played it 2 times it is very fun
It's not bad, but it simply ends just as it's getting started. The description says "3 introductory levels", so if these levels are introductory, where are the rest of the levels that are not introductory? It's like a short demo for a game that doesn't exist.
A game breaking bug stopped me. In the part were I was supposed to walk through the door, my head and body went through but my hands didn't come through. They stayed on the other side of the door. Needless to say I couldn't finish the game without hands. So maybe better not to play this if it has bugs like this. Then again perhaps you won't have bugs.
I do enjoy me some roomscale.
It's a little bit rough and very short, but it's an intriguing little puzzle game that's worth playing through.
Community reviews
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