

Everdeep Aurora
Nautilus Games · 2025 · 2D, Cats, Adventure, Indie, Cute
PC
Very Positive90% · 168
Compare prices in Official Stores
Screenshots
About Everdeep Aurora
An ongoing apocalyptic meteor shower has forced the world’s population to settle underground. As Shell, a feline child who awakens to find her mother missing, you will drill downward into the depths to discover a hidden subterranean world and its inhabitants: tormented creatures with an uncertain past.
This narrative exploration and platform game inspired by 16-bit aesthetics will take you back to the simplicity and excitement of the classics of that era. There’s a vibrant and dynamic world to explore, and lots of peculiar characters to meet and varied puzzles to solve. Will you discover the secrets hidden in the Everdeep?
This narrative exploration and platform game inspired by 16-bit aesthetics will take you back to the simplicity and excitement of the classics of that era. There’s a vibrant and dynamic world to explore, and lots of peculiar characters to meet and varied puzzles to solve. Will you discover the secrets hidden in the Everdeep?
Game Features
- As you descend, your decisions determine Shell’s route through the depths, from secret caverns to sprawling underground dwellings.
- Encounter characters along the way with unique personalities and, sometimes, optional side quests.
- Atmospheric pixel art and an evocative soundtrack, with palettes and musical themes shifting from one location to the next.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Cute little platformer with a "make your own path" mechanic in the form of a Drill [list] [*]The Pixel-Art is very well done and I liked it quite a lot [*]The atmosphere and music are pretty good too [/list] My gripes with this game are elsewhere, I understand how someone can like this game but I find it odd that they overlooked the following : [list] [*]Dialogue Variety : I'm unsure how to properly describe it, but this coupled with the fact that some forced dialogue conversation triggers by just walking in front of the NPC made me dislike some part of it, it makes the NPCs feel VERY shallow at times [*]Endings : I will not elaborate as that would be a spoiler, but I genuinely had to pull out a guide just to check if the ending was that bad, The "True" ending doesn't really feel very fulfilling [*]20 price tag : I finished the game in 5 hours without "feeling" like I overlooked the sidequests, maybe I have like another 2 to 3 hours of sidequesting, if the price tag scares you a little bit, I wouldn't recommend [list] [*]Some smaller points I would like to mention is the absolutely horrid inventory management/UI, it's not that bad but scrolling through the inventory gets old very…1 found this helpful
I want to premise that this game does not play well. The game is an exploration game with elements of mining from a game like motherload. The mining barely matters but it is how you get around in the game. All this being said it still scrapes the nostalgic itch that I have when I think about what a new motherload could be.1 found this helpful
No autosave is a weird choice. I came to the first ending, and there was no save point in proximity or notice that if I don't save before all my progress is gone... so I lost 1 1/2 hours because when you want to unlock the other endings you continue from your last camp visit... Also the idea story is a bit all over the place.. You are searching for your mother but most of the time you are not? Even the simplest ending is not really clear. For this price tag I would have expected a bit more.
It was a really memorable game!
colorful characters rendered in beautiful pixel art and a wonderful soundtrack
This is an interesting game. On the surface it looks like one of those "drill for valuables and get upgrades" kinds of games, but while it does have some elements of that, they're pretty superficial. Mostly what it is is a game about exploring, doing some light platforming, and talking to NPCs. There's no possible failure states: no combat, no health, if you run out of fuel for your drill then you can still drill stuff, it just takes longer. It gets pretty philosophical towards the end. The English translation feels a bit awkward at times, it's not hard to understand but the word choices feel odd. Anyway, I enjoyed it!
Community reviews
—
0 reviews
Sign in to write a review.
No reviews yet. Be the first to review this game.











