

Everpath
Pixel Games Studio · May 22, 2019 · RPG, Indie, Roguelite, Pixel Graphics
Buy Everpath from Steam at $2.99 — the cheapest of 1 store we compare.
Where to buy Everpath — official stores
Everpath price by region
Everpath costs £2.09 in the United Kingdom, $2.19 in Georgia (USD), $2.99 in the United States, CA$3.39 in Canada, NZ$3.69 in New Zealand, A$4.50 in Australia, R$6.49 in Brazil, €7.27 in Europe (EUR) and zł10.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £2.09 | £2.09 | — | 1 | |
| $2.19 | $2.19 | — | 1 | |
| $2.99 | $2.99 | — | 1 | |
| CA$3.39 | CA$3.39 | — | 1 | |
| NZ$3.69 | NZ$3.69 | — | 1 | |
| A$4.50 | A$4.50 | — | 1 | |
| R$6.49 | R$6.49 | — | 1 | |
| €7.27 | — | €7.27 | 1 | |
| zł10.99 | zł10.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Everpath
Everpath is a roguelite RPG with hand-crafted pixel art, explore a procedural generated world with the combat and item system of the classics action RPGs. Embark yourself as a member of the Northbarrow army, choose and personalize your class to find what is lurking in the wilderness of Northbarrow
Everpath — game info
- Platforms
- Windows
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Competent art paired with incompetent gameplay.5 found this helpful
nice pixel art, but the game feels boring and not really playable the combat feels underdeveloped i tried it for a while but there's just better games out there i expected more tbh1 found this helpful
I've come to the conclusion that devs of this game hate us and want us to suffer. Why do I say this? there is an achievement called siege breaker that just amounts to getting your wizard character up to level 7. Only .6 percent of players have managed this almost impossible feat. The difficulty of the game is high. Its not high for normal reasons like a fair and comfortable shift in difficulty over the course of a play through. The first level is easy as is the boss, the second level is fairly hard, and the third level is garbage. As of now I've gotten to the third level with the mage and gotten crushed over and over again by enemies that one shot me and fireball traps that can take off three quarters of my life per shot and are very difficult to dodge. I managed one time to struggle through the various traps and enemies in the third level and get to the third level boss who promptly one shot me as soon as I walked into the room. This wouldn't be a deal breaker and I would be able to cope with this ridiculous shift in difficulty except the controls are pretty bad. What do I mean by bad? I mean when you try to change direction in mid run you slide for a moment in the opposite direct…1 found this helpful
scratches the itch for a pixel vintage souls-looking rogue-lite style game all the way!! challenging but very fun classic vibes!!
Really cute game!! Love the graphics, gameplay feels like it needs some polish but overall i liket it cause im a sucker for nice pixel art
I played this game with a controller on a hi-dpi monitor. As it stands, I can't recommend this game. It looks good but is let down by poor game-design and programming. Movement is best described as floaty and the character would constantly face to the right when he came to a stop. Enemies come barrelling towards you as soon as you enter chambers and disappear without a trace when their hit points reach zero. The inventory is controlled with a cursor that is tiny and slow-moving on my monitor; the game offers no option to change the resolution. I tried the archer and the knight characters. Attack direction with the knight is inconsistent and the archer aims too sluggishly, both frustrating. I don't know how many people worked on this game but it feels like a solo effort by a well-meaning and talented artist. I applaud their efforts but hope they find a team to work with on their next endeavour. To prospective buyers: Go for it if you want to support the art, but don't expect an enjoyable game.
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