

Expeditions: Conquistador
Logic Artists · May 30, 2013 · RPG, Strategy, Turn-Based, Indie, Turn-Based Strategy
Buy Expeditions: Conquistador from Gameseal at $1.82 — the cheapest of 20 stores we compare.
Where to buy Expeditions: Conquistador — official stores
Cheapest Expeditions: Conquistador keys — keyshops
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Expeditions: Conquistador price by region
Expeditions: Conquistador costs £1.38 in the United Kingdom, €1.40 in Europe (EUR), $1.82 in the United States, $4.99 in Georgia (USD), CA$5.49 in Canada, NZ$6.19 in New Zealand, A$7.14 in Australia, zł7.65 in Poland and R$8.75 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £1.38 −75% | £3.77 | £1.38 | 18 | |
| €1.40 −75% | €4.40 | €1.40 | 20 | |
| $1.82 −75% | $4.99 | $1.82 | 20 | |
| $4.99 −75% | $4.99 | — | 14 | |
| CA$5.49 −75% | CA$5.49 | — | 14 | |
| NZ$6.19 −75% | NZ$6.19 | — | 14 | |
| A$7.14 −75% | A$7.14 | — | 14 | |
| zł7.65 −75% | zł17.99 | zł7.65 | 16 | |
| R$8.75 −75% | R$8.75 | R$10.40 | 16 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Expeditions: Conquistador
Lead a party of unique conquistadors through the 16th-century New World in this turn-based strategy RPG where you'll hunt for legendary treasures, manage resources, and navigate moral choices between diplomacy and conquest. Recruit from over 30 distinct characters with their own traits and opinions, train them into battle-hardened veterans, and tackle 25+ hours of campaign content across dynamic jungle terrain with customizable difficulty and PvP multiplayer.
Re-write the history of the Conquistadors: Forge diplomatic alliances with the natives... or crush the savages and bring civilization to the pagan tribes! Create an expedition of individual characters: Choose your followers wisely from over 30 characters, but be careful - they each have their own traits, opinions and moral standards.
Hunt for unimaginable riches and fight intense battles in the unforgiving jungle. In this turn based strategy RPG, a cunning plan is as vital as thoughtful resource management. Expeditions: Conquistador offers a rich storyline separated into two campaigns, challenging players throughout 25+ hours of gameplay. Strategy veterans as well as newbies will find their turn-based El Dorado!
Features
- Discover the New World! Travel to legendary locations in America, roam the jungle on the hunt for mystical temples as well as ancient ruins.
- Create your own party of followers! Choose from more than 30 characters, train your recruits and lead them to battle. Coach them as they will develop from untrained recruits to fierce battlefield veterans.
- Four highly customisable difficulty levels will challenge pros and newbies alike. But be warned: The Iron Man mode is a real beast!
- Choice & Consequence: Use your skills to avoid hostility or, when diplomacy breaks down, adapt your tactics to highly varied terrains across more than 70 battlefields.
- Challenge your friends to tactical PvP combat in either Hot Seat mode or via TCP/ICP.
Expeditions: Conquistador — game info
- Platforms
- Windows, macOS, Linux / SteamOS
- Steam Deck
- Playable
- Player modes
- Single-player, Multiplayer
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
really poor attempt at a 'ARPG' crossed with HoMM! the travel distance (per day) is drop dead stupid.. at which point you have to camp and 'look for food'.. more often than not you dont find anything so have to use rations.. rations cost a LOT.. so you try to get more ppl hunting (you choose what they do as part of the 'camp process').. its a 'resource management' type process that has 'RNG' applied to it.. as a result of the requirement to camp, an event might 'trigger'.. and EVERY 'event' is geared against you, resulting in something negaitve.. and thus I tended to constantly use 'save scuming'.. not that it seems to help , as most events happen regardless of whether you have more guards or not! you're constantly losing 'valuables' to 'stealing'..and when I decided to spend all the money, they started stealing other things, like oil or medicine or whatever! then there is the combat which is atrocious.. for instance, putting an archer in amongst a group of enemies gives each of them an AoO when the archer attacks! how!? firing a bow is no different to swinging a sword.. it's not like the archer is trying to move out of the 'hex'... and after combat instead of individual xp you g…1 found this helpful
After reading and hearing mixed opinions I've been pleasently surprised. First I really like unique/less exploited settings and that is exactly what we get here, La conquista de América is rather rarely used in games, probably even less in RPGish genre. Worth noting is that, it's not just based on facts, as there are some changes and even a little bit of paranormal activites, which only makes it even more interesting. I'd say plot is good, so is writing, dialogues might not offer many branchings but are solid, and so are options we are presented with. The best thing is that choices actually matter, sometimes a lot, so the game can be replayed not only in order to try new builds but also for different plot choices. Combat can be fun, it doesn't allow much variety per class, as almost all perks are shared, there are clear winners in terms of certain weapon types usability, like arquebus is much better than bow, to the point a hunter using a bow might make you think the class is just weak but the second you try EXACT same build but with the gun it's magically starts to deliver. RPG enthusiasts might be disappointed by how equipment is implemented - we put 'equipment' points in…1 found this helpful
It's kind of just a slog from start to finish. I wouldn't go so far as to say it's a bad game, it's just not for me.1 found this helpful
I bought this on sale bundled with Expeditions Rome and Vikings. I have never played a game in this setting and I thoroughly enjoyed it. It was very satisfactory to discover and reveal the map, and to role play a Conquistador. I married two native ladies and sacrificed a member of my expedition to acquire a powerful artifact. This game was great fun and it played very smoothly despite it being old. 9.4 out of 101 found this helpful
Me encantan estos juegos de estrategia por turnos, aparte cuenta una historia real con personajes y lugares reales (con esepcion de la mision del dorado). 10 de 10. Mas juegos de este tipo porfavor.
That's my first game in the expeditions series and I jumped in knowing next to nothing about the game. I liked the setting (not enough RPGs are set in this era), I liked that it tries to be realistic (no magic), I liked the stories you encounter and the characters you meat. I think the role-playing aspect of the game is actually pretty good. However, some aspects of the gameplay are not great. - Limited movement on the map and camping become tedious very fast. I guess the idea was to trigger random events while camping and the need to manage your rations to avoid mutiny. But the way it's implemented it feels more like a nuisance, than part of the story. The good thing is you have good enough difficulty adjustments, so you can pretty much chose to ignore this mechanic if you chose. - Difficulty spikes - some battles are considerably more difficult. I'm fine with losing battles and trying again, but overall it felt very uneven sometimes - Battles themselves in the mid to late game become repetitive (apart from spike in difficulty for some battles). - Abilities are per class, not a character. So 2 different characters of the same class would be more or less the same in the battlefiel…
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