

Floathink
Red Diamond Games · 2020 · Casual, Arcade, Flight, 2D, Cartoon
PC
2 user reviews0% · 2
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About Floathink
Floathink is an action puzzle game with physics and gravity, which objective is to reach the platform of each level with your spaceship as soon as you can, by avoiding several space obstacles.
Game Features:
- 50 levels
- 50 achievements
- Enjoyable Soundtrack
Game Features:
- 50 levels
- 50 achievements
- Enjoyable Soundtrack
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Lucky me gets the dubious honour of warning gamers away from "Floathink". Floathink is a mostly broken ClickTeam Fusion (ugh) based ripoff of Lunar Lander (copyright Atari Inc. 1979), only worse in all respects. Instead of just managing to land, you need to negotiate a 2D side view obstacle course, which is nigh on impossible [i]because the game is so badly broken the menu doesn't work properly[/i]. Basic testing is not an "option" for game "developers", even ones who can't work out how to use the no-code "anyone can use it" ClickTeam Fusion construction kit. See, the developer, had he tested this, would have noticed that the mouse doesn't properly move around the game menu, the pointer is bugged and doesn't move with the mouse, so you sort of have to guess where the pointer really is if you want to click through the limited menu and start the game. It's honestly not worth the effort of bashing your head against the broken menu for the game to start it. I guess we shouldn't be too surprised this is awful... all the other "games" from this developer are hentai asset flips. From a technical perspective, even if you could get this to work, the game doesn't meet basic minim…4 found this helpful
Floathink is a game about controlling a rocket and moving around obstacles and sometimes using boxes to help clear the way to the landing platform. Controlling the ship will take some getting used to. Why? Because if you're moving left and want to slow down, you'd think you'd try moving right to slow down. But no; you're better off just to stop moving as that will very quickly slow you down. This is also apparently a NES game as almost all levels beyond the first 10 or so have flickering assets. The game literally can't even handle that amount in a given level, making some of them much harder than they should be, especially if some of them are a moving obstacle and you can't freaking see when to move around it. There's also 2 broken Achievements, for some unknown reason when the other 48 work fine (1 per level). Yeah, it's difficult, but it's busted to hell and you'll be cursing the game before your own mistakes more often than not.3 found this helpful
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