

Fly By Knight
Team Flyers · 2022 · Exploration, Side Scroller, 2D Platformer, Platformer, Action-Adventure
PC
This game is free to play. Get it on Steam →
Screenshots
About Fly By Knight

Fly By Knight is an action/platformer game where you control an adventurous bird trying to free your helpless critter friends from prison gems created by a dark magic sorcerer.
To do so, you must confront enemy minions, besting them with your sword attacks and flying skills.
To reach your cuddly friends, you must break through the barriers and beat up the nasty slimes that trapped you in a branch of the tree you once called home.
Bounce your way through the mushroom patch, battle your way through the fierce enemy gauntlet, and glide your way through precarious wind tunnels, avoiding the fireball flowers within.
If you get hurt along the way, take a birdbath in the healing pool to heal up!
If you get hungry along the way, snack on some cherries! Don’t forget to save some for your critter friends! Collect all of them to unlock the true ending…
Once your friends are free, escape through the magical portal created by the ancient magic residing in the prison gems combined with the power of friendship.

- Platforming, flying, and combat!
- 80 hidden cherries to hunt down!
- Alternate endings!

This game was developed as a student project at DigiPen Institute of Technology and was created for educational purposes only. Please check out our publisher page for more information.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
⠀9 found this helpful
I enjoyed the immediate flair of highlighting UI with the crystal, but it was absent on "Quit," feeling a bit lopsided, which is also how I might describe the control somatic. The speed of vertical traversal, whether it be jumping or flying or via mushroom, feels snappy and satisfying, yet the ground movement feels sluggish by comparison; the effect is exacerbated by the "thud" sound effect for landing feeling uncharacteristic for a tiny bird character. There is a single point where I was required to slash above me to clear a rock, but both the visual and mechanical feedback for the basic slash attack obscure its role here. The camera has an intentional obscuring effect put to use in the fire flower area, although the camera's introduction of the flower itself provided the effect of appearing like a "boss room" where I needed to fly into the crevice and defeat the flower. The game has a clear dedication to its Land inspirations which shines through in the quantity of music defining each zone, however there are other flairs that would have cemented this motivation beyond a shadow of a doubt; actions like displaying a name of an area when you arrive bridges elegantly between the enj…1 found this helpful
"Fly By Knight" is a student project from the DigiPen Institute of Technology, and this year DigiPen deciced to teach the students badly, as a joke. In fact, they taught the students that it's okay to release 2D retro pixelcrap on Steam despite the fact that 3D accelerators became mainstream in the 1990's, with cards like the Voodoo3 and ATI Rage... and even mobile phones can do 3D graphics nowadays. Imagine how hard it must have been for the teachers to go out and tell the students that the pinnacle of gaming is 2D pixelcrap, and they'll fail the course if they don't dump pixelcrap on Steam. What do you do in the game? This is just a garbage, unimaginative 2D "platformer" style game... one of literally thousands infesting Steam, but of even more limited scope because it's just a student project. These educational institutions need to reconsider whether dumping every bit of homework on Steam is a good idea... sure, maybe it makes the students feel a bit better about themselves, but it's getting to the point that it's polluting Steam. This features really godawful pixelcrap "art" instead of real graphics. It's hard to say if this was because the developer didn't have the sk…1 found this helpful
is good1 found this helpful
1 found this helpful
It is a cool little platformer. I like how retro it feels. It is not really a metroidvania, but the whole map is connected. It's kind of refreshing to see a platformer with exploration instead of just getting to the end.
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