

UNDETECTED
Antonio Freyre · September 30, 2022 · Stealth, Action, Top-Down, Tactical, Singleplayer
Buy the UNDETECTED key for Steam from Kinguin at $0.50 — the cheapest of 7 stores we compare.
Where to buy UNDETECTED — official stores
Cheapest UNDETECTED keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Some store links are affiliate links — playze may earn a commission at no extra cost to you. It never changes the price you pay, and the cheapest confirmed price is always shown in the Best price box above.
UNDETECTED price by region
UNDETECTED costs £0.23 in the United Kingdom, €0.27 in Europe (EUR), $0.50 in the United States, $0.50 in Georgia (USD), CA$1.39 in Canada, zł1.51 in Poland, A$1.71 in Australia, R$3.18 in Brazil and NZ$3.69 in New Zealand right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £0.23 −92% | £0.91 | £0.23 | 6 | |
| €0.27 −92% | €0.99 | €0.27 | 7 | |
| $0.50 −92% | $1.19 | $0.50 | 7 | |
| $0.50 −83% | $2.99 | $0.50 | 6 | |
| CA$1.39 −92% | CA$1.39 | — | 4 | |
| zł1.51 −86% | zł10.79 | zł1.51 | 5 | |
| A$1.71 −92% | A$1.71 | — | 4 | |
| R$3.18 −80% | R$5.79 | R$3.18 | 4 | |
| NZ$3.69 −80% | NZ$3.69 | — | 3 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About UNDETECTED

Yucatan, Mexico – June 07, 2063. A cell of the revolutionary group ‘Los Desplazados’, including their leader Gloria, has gone missing while on operations around the site of the Chicxulub Perpetual Energy Station.
Tenoch Kaan, a Desplazados rebel and reformed agent of the shadowy CIMACORP group, is deployed to find Gloria and her team. Fitted with the latest in biotechnological enhancements, Kaan’s mission is to find the missing Desplazados without alerting CIMACORP to his presence.
Key Features
- Stay hidden: Avoid detection by hiding in the shadows and staying out of sight. Turn off lights and create dark areas to sneak through. Be careful not to leave footprints.

- Use sound wisely: Every footstep, surface, weapon and item can make a noise that will attract enemy attention. Stay as silent as possible, or use sound tactically to gain an advantage.
- Scout mode: Slow the action and assess the lay out of an area with an augmented top-down view of your surroundings. Observe enemy positions and plan your next move.
- Non-lethal action: Deadly force is not permitted. Instead, use stealth to avoid enemies, or melee attacks and an array of weapons to incapacitate and immobilize them.

- Tactical tools: Use a variety of non-lethal bullets and explosives. Includes rubber bullets that can be fired at light switches, and a slime explosive used to mute the sound of footsteps.
- Rescue captives: Find Desplazados members captured by CIMACORP to increase your max health, max batteries (used for armor and to restore health), and to gain key cards (used to access more areas).
- Difficulty modes: Choose from four scaling levels of challenge. From a forgiving and relaxed stealth experience, all the way to ‘Mexican Extreme’, which wipes your save if an alert is triggered!

UNDETECTED — game info
- Platforms
- Windows
- Steam Deck
- Verified
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
UNDETECTED attempts to recapture classic stealth-action gameplay inspired by Metal Gear Solid, but players consistently report significant technical and design issues that undermine the experience, including poor performance, awkward unresponsive controls that cannot be remapped, and a poorly paced tutorial that withholds crucial information.
Developed by Antonio Freyre and published by Digerati, UNDETECTED is a stealth-action adventure that proudly embraces the design philosophy of classic infiltration games while presenting its own futuristic setting. Taking place in the year 2063, the story follows former covert operative Tenoch Kaan as he infiltrates the heavily fortified Chicxulub Perpetual Energy Station to investigate the disappearance of fellow resistance fighters and expose the truth behind a powerful corporation's operations. The narrative provides enough motivation to keep the missions engaging, but the real highlight is how naturally it supports the game's emphasis on patience, tactical thinking, and methodical exploration rather than fast-paced combat. Stealth is the foundation of every encounter, and the game consistently rewards players who carefully study their surroundings before making a move. Enemy patrols, surveillance systems, and environmental hazards encourage thoughtful planning instead of reckless action. Visibility plays a crucial role, allowing players to extinguish lights and use darkness as cover while remaining aware that every movement leaves traces behind. Sound is equally important, as …1 found this helpful
I would be irate if I had spent $14 on this game. Thank God I got it in a mystery bundle. Runs like a washing machine filled with rocks. I'll stick to MGSV: TTP (on high settings).1 found this helpful
👎1 found this helpful
Algo que hecho en falta son los que Konami llamaba Tactical Espionage Action mas arcade y de exploración, el genero del sigilo bebe demasiado de los MGS3 o 5 que aunque sigue teniendo los conceptos de los 4 primeros Metal Gear siento que toman mas un "realismo" y libertad en como te mueves. Undetected intenta volver a lo básico, te infiltras en una base y poco mas. El problema es que siento que cae en el típico diseño de MSDOS o de Meat boy que cada vez es mas popular: cuando llegas a una zona se guarda automáticamente y a veces parece mas que es un nivel de super meat boy y que no te detecte sea básicamente los típicos pinchos o sierras del juego. El inicio es extremadamente aburrido, pero cuando superas ese prologo es cuando te diviertes. Das vueltas vas recibiendo llaves y rescatar gente secuestrada. Luego tenemos los jefes, siento que están mal administrados y creo que el final es demasiado fácil porque tiene menos putadas. En conclusión; sentimientos encontrados, solo lo recomendaría si eres fan de MGS1-2,Aunque eso si, creo que el soliton radar hubiera subido algún punto al juego.
Pros: - Pretty simple, pick up and play, top-down stealth game inspired by Metal Gear Solid. Cons: - Tutorial doesn't tell you all of the important tips until a few sections in. (example: using shift to go into first person would have been nice to know during the beginning of the tutorial instead of 3 sections in after getting spotted by enemies I couldn't see off camera. - Unlike Metal Gear Solid there's no mini-map so you have to rely on what you can see. - Awkward keyboard controls that cannot be changed. Conclusion: Pick it up on sale or in a bundle if you're interested. It's not a terrible game, but it could use some QOL changes to make it a solid MGS inspired Stealth Game.
Got this from a Fanatical Mystery Bundle and wow, this is bad. I thought I got lucky at first because the concept looked surprisingly decent, but within the first 10 seconds I got stuck against a pole with no way to get free and had to restart the game. Not a great first impression. Even the premise feels half-baked. The game takes place in a futuristic world ravaged by global warming where Americans have moved south as refugees, but that setup immediately raised questions for me. Mexico is generally farther south and closer to the equator, so the idea that fleeing farther south would automatically be the better option in a climate-collapse future feels like a pretty big leap. It made the worldbuilding feel less thought-out than it probably needed to be. The biggest issue is still the controls. The top-down view feels very poorly implemented, with an extremely narrow field of view. For a stealth game, not being able to clearly see what is ahead of you is a huge problem. I honestly think this would have worked much better with a camera closer to a third-person angle. Combat also feels terrible. If enemies spot me and I shoot at them, it feels like I am hitting them with an airso…
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