

Get Rid Of Those Corners
Physical Salad Studios · 2026 · Casual, Relaxing, 2D, Isometric, Minimalist
PC
Positive85% · 20
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About Get Rid Of Those Corners
Get Rid Of Those Corners is a geometric incremental game with an unexpected twist.Break as many shapes as possible by getting close to them within your radius of action. Collect vertices and buy upgrades that will let you get rid of more sides on your next run! Forcefully propel the captured shapes so they crash against the map walls, dealing massive damage until they are reduced to ashes. Your mission is clear: restore that primitive world made up entirely of perfectly round circles.
Key Features
- Trigger Chain Reactions: Unleash unpredictable physical chaos.
- Reduce the World to Ashes: Eliminate the corners of the maps.
- Upgrade Tree: Invest your vertices to become unstoppable.
- Break Shapes: Dismantle geometry from the inside out.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
It's a good incremental, a little short but for the price is fair. Don't finish it and then ask for a refund, support the dev <31 found this helpful
Pretty fun and satisfying way to spend an hour1 found this helpful
Great game design!1 found this helpful
EDIT: dev paid attention to discussion tab and updated game, changed review to positive ---------------------------- There is one achievement that wants 10k shapes to be captured. I have spent over 2 hours AFTER finishing the game just restarting over and over and over. 4.2 million coins earned, and soooo many runs. I am not sure if it is stuff hitting the black circles and making them count down. Or does it have to do with the other circles that pull in a few shapes. This is frustrating and has taken me from enjoying this game to just wanting it over. Is this achievement bugged? I dunno, because there is one person listed on steamhunters as having gotten this achievement. I wish there was some stats on this, also, 10k is WAAAY too high a number for this when everything else in the game took me an hour.
From the Triangle level (phase four) onwards, the game becomes completely unplayable, running at 2fps (literally), with constant bugs in the skill tree (when you enter it after finishing a match, no skills appear – just the “Continue” button – or you’re met with a black screen, and the mouse cursor disappears…). I don’t recommend buying it until this is fixed in future patches. PS: As a possible improvement as well: 1. When you hover over the skills, the tooltip goes off-screen; it would be more convenient if it were responsive depending on where you are, so you can read the description without having to position the skill tree in a specific spot. 2. The ‘character’ can pop out of the frame during a game and disappear. 3. A stats option; achieving 10,000 figures is very frustrating because there’s nowhere to see how much you need to go to reach it, and after 15+ games of completing the game with all skills (without moving the character, the game plays itself) I still haven’t unlocked it.
Genuinely addictive incremental with a unique twist — you’re literally removing corners from shapes to trigger chain reactions and chaos. Sounds simple, gets surprisingly deep fast. Super original concept, satisfying mechanics, and a lot of heart for a solo dev project. If you like idle/incremental games, this one deserves way more players. 10/10 would remove corners again.
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