

Giga Girl
Outgunned Games · 2016 · Action, Indie, Platformer, Female Protagonist, Retro
PC
Positive90% · 20 📉 Recent reviews down 76%
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About Giga Girl
Giga Girl is a retro run 'n gun platformer heavily influenced by, and paying homage to, the original NES Mega Man games



- Feel right in control with the precise platformer physics that leave little to luck
- Blast your way through the 9 challenging hand crafted levels
- Take on the fierce bosses at the end of each level
- Find secret passages and hidden items with the special weapons you acquire on the way

- Feast your eyes on the hand drawn 8 bit-ish retro graphics
- Shoot rainbows out of your ears by listening to the super-awesome original chiptune soundtrack
- Full gamepad support allows you to never touch the keyboard. All DirectX compliant gamepads are supported
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
✦ AI summary
Giga Girl is a faithful Mega Man-style game with a creative boomerang mechanic that most players find solid and enjoyable, though its visual presentation doesn't make a strong first impression. The main criticism is frustrating level design that frequently places enemies in ways that can cheap-shot you into instant-death pits, though some players appreciate that the game actually addresses many of the original Mega Man series' notorious difficulty spikes and cheap deaths.
this is like one of those mega man 3 edits but instead of making coherent levels they made EVERYTHING over a pit with questionable enemy placement.4 found this helpful
giga gwimbly
Recently cleared! Not only 100%'d in terms of achievements but also sought out all the hidden items in the stages. Most of the playtime listed was spent doing that, for what its worth. So, I am someone who is basically connected at the hip to the Mega Man franchise in terms of fandom, and have spent a rather unhealthy amount of time in said fandom. Giga Girl is "Mega Man with serial numbers filed off", complete with stage selects and "Bosses directly drop weapons". Unlike other MM-likes on steam, which often give a priority to graphics, I'd say Giga Girl struggles with first impressions. The screenshots and key art isn't all that enticing. And that's a shame, as it's a pretty solid, if with a few bits of jank in places, Mega Man-Like. I had fun, and I am actually giving it a recommend! If you're coming in from Mega Man - here's the key comparisons with Mega Man: I'd say in terms of complexity, the stage layouts are on par with Mega Man 2. She lacks the movement and charge options of later games. Her Boomerang is the main weapon, a weapon that only allows one shot on screen but is reasonably effective offensively, and pretty damn devastating when attacking using a combination of…
A very cute Mega Man clone. It's stupidly difficult, as many Mega Man fan games tend to be, with some less than useful weapons and questionable stage design decisions. Using a boomerang as the base weapon is a really interesting concept, though. If you've got someone in your life who would like to see more action games with female heroines, here's one!
A fun Mega Man style clone. It pays homage through gameplay and frustration. The gameplay feels like classic Mega Man. Borrowing some concepts of classic Mega Man games and putting its own twist on the concepts. The default weapon Boomerang is your go to weapon. It's the weapon I used the most through my entire playthrough and outside of opening up a few secret areas with the other weapons, you can basically progress with just the boomerang. The frustration comes from some areas where enemies are placed in such a way that you can easily be pushed into an instant death pit or spike ball. In some cases, this requires a little trial and error before you'll successfully progress. Having played the Mega Man games extensively before playing Giga Girl, I was better prepared for these instances and had a basic idea beforehand on how to tackle these scenarios. Now for someone who never has played a Mega Man game before playing this, they might rage quit before advancing very far. Difficulty wise I would say it’s slightly easier than your typical Mega Man. The music is nice and fits well and the game has a satisfying ending. It’s not a very long game, but finding the correct way into sec…
THE BEST SPIRITUAL SUCCESSOR TO THE NES MEGAMAN character differences: combat has a new feel with the boomerang its very powerful single attack adn comes back to you, character cannot jump as high, a lot of enemies are planned for your advance so be careful moving forward fixed many annoyances experienced in the orignal megaman 1-6 such as: -enemies killing you without warning over death pits -birds dropping bombs infintely for some sections -invisible blocks are now regulated to sections you can ♥♥♥♥♥♥ see so you can figure out the pattern from a safe location -some enemies being only vulnerable to boss items you may or may not have yet The creator really worked on removing the annoyances of the original series while not just outright removing them.
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