

GoodNight
Solitary Studios · 2022 · Casual, Interactive Fiction, 3D, Singleplayer, Psychological Horror
PC
Mostly Positive72% · 18
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About GoodNight
A psychological horror game about the haunting experiences of Veronica’s family’s tragic death. Three years ago, Veronica’s family was killed in a fire that started in their home. No one survived except her. It was such a tragic event that led her to move from one house to another. Veronica is followed by a series of paranormal activities that lead her to have sleepless nights and nightmares. She is in a tormented state to end her endless nightmares. Will Veronica survive the haunting?
Features:
Features:
- Immersive gameplay: Realistic graphics and sound design as well as minimal or no user interface to achieve a total immersive experience.
- Flashlight: There is no other must-have in a dark place than a flashlight.
- Chilling atmosphere: A chilling and creepy atmosphere that will enhance the sound design ambiance.
- Intense jumpscares: GoodNight will give you nightmares when it comes to jumpscares. Scary ghost with scary and terrifying sounds equals perfect jumpscares.
- Scary environment: It takes place in the early 1990's and gives the player a creepy vibe.
- Realistic graphics: GoodNight comes with realistic graphics and design with volumetric lightings, real-time lights rendering, high-quality textures, and much more.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I really wanted to like the game, but after finishing it I can't really recommend it. Most of the scenes feel like you are just bumbling around without much direction until you find something to interact with, and then it's time for the next scene. Many of the jump scares didn't feel like they had much meaning, like they were just thrown in for something to look at while you move the character around the environment. The office setting felt kind of messy in layout and the assets used. I did think it was funny that I had 2 ghosts chasing me after reading that note in the security room. At least 2 ghosts were as many as I got to chase me as I looped around the office. They were the same ghost model, so I wasn't sure how that tied in with the lore provided as of yet. Also, there is an effect that is in the entire game; I am not sure if it is bloom or ambient occlusion, but there is this prismatic blurring around anything that isn't in the center of your vision that felt distracting. I don't know if it's supposed to represent her being in a nightmare the whole time or what. I did feel a little scary pressure in the chase at the end of the chapter and the first time I was chased in…11 found this helpful
Very rarely I say this, but: f...k no! "Julius?" Who the f..k is Julius and how, for the life of me, am I supposed to find his office? Did I had a coffee with him? Did I personalty went to his office, that doesn't even have a name, in a maze like structure, with a light that is useless? No. So, how the hell are the devs expecting anyone to enjoy this at all? And for the love of god, is she drunk? Are you guys drunk? Because this amount of bloom and motion blur nearly made me through up my breakfast, lunch and dinner. Sorry but very rarely a game leaves me so angry. If I recommend it? Between this and Dr Jekyll and Hyde, buy the latest. Its more fun.4 found this helpful
Managed to finish the game in one sitting hahaha. The game was okay. I am not that good with puzzle games so I spent a lot of time walking around. There were tons of jumpscares too so that's nice. Thank you.3 found this helpful
This developer has great things and you should check out the other things they have done. I felt like I was a little numb to how scary this was because I have played a few games by them so I kinda knew their style. That being said. I did like this, I got hit with some scares that almost made me rip my headset off, refreshing because that hasn't happened in a long time. I did not end up completing the game as of the time of this review so I'm not sure what I missed going forward, I got stuck on a 'chase' mechanic and couldn't get through it (my own failure as a gamer, not the game, I did not allot enough time for it) If you're still reading, this game is BEAUTIFUL and I think it's a good representation of what's to come, I have to compliment that I did not personally experience any bugs, as far as I know. I'm excited to continue following this team to see where it goes. I will update my review if I manage to get to the end. I did enjoy what I experienced.3 found this helpful
Great little game, i did get slightly lost, and it was stressful. But i loved the game! My Stream on twitch enjoyed it, and the jump scares were insane! Really got me! Finished the game in under 2 hours. Looking forward to future releases!2 found this helpful
To be honest game is to tedious to play, you literally have to figure things out on your own and navigate the game. The first few jumpscares got me but after those initial jumpscares the game became stale to the point where I just want to get done with it. The game is "okay" at best some mechanics arent explained; it took me quite a while to figure things out. Some aspects of the world didnt make sense; having typewriters on a day and age where smartphones exist BRUH. The maze like map navigation on one part of the game was so annoying to do. The physics puzzle has a weird mechanic to it, at that point i was just wondering wether i was playing a horror game or a puzzle solving game. Overall the game needs to worked at, but it has its own appeal. I'd love to see the devs post the next chapters with better mechanics and a consistent story line.
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