Gravity Game

Gravity Game

Parramatta Games Studios · 2022 · Action, Arcade, Shooter, Arena Shooter, FPS

PC
This game is free to play. Get it on Steam →

Screenshots

About Gravity Game

Gravity Game is a physics-based multiplayer territory control game - with rockets, vehicles, and explosive maces that send shockwaves in all directions.

Developed by Parra Games as their debut game, Gravity Game brings the classic sport of sumo into a modern FPS for you to play with your friends. Your goal is to keep everyone out of the ring while claiming victory for your team. Play as either Ti Prospecting or First State Galactic to win the planet for your company.

Multiplayer

Developed as a multiplayer game from the ground up, you can play with up to 32 players in action-packed multiplayer games.

Private Games

Ability to set invite-only matches. Invite your friends in the pause menu.

Vehicles

Enter the PVAC scout, a hovering mining vehicle constructed for the sole purpose of finding ore veins, now used to carry you and your friends to the middle of the ring. Being converted Utility vehicles, make sure to keep an eye on them as they can aid and hinder you.

MagMace

A melee weapon that explodes with a burst of energy, sending everything close (including yourself) far away. This will be your primary weapon of choice if you want to perform epic manoeuvres or if you run out of ammunition.

MagNades

MagNades are grenades that attach to anything they touch after they are thrown. Use them to boost your opponents out of the ring strategically.

Mining Rockets

The very latest in explosive mining technology. Used to loosen rock and to clear out the occasional rodent from mines, these are the perfect weapons to explode other Scouts or players out of the ring. But be wise, you only get two shots - rockets are expensive, after all.

Manoeuvres

Combine all your tools to manoeuvre yourself away from your opponent and to manoeuvre them out of the ring.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Aug 3, 2025
6 found this helpful
Not recommended Jan 1, 2026
Got a cat here. Friends passing by can touch her and click Like to pet her once. Award for good luck, Take My Points for infinite pets :) ⠀⠀⠀⠀⠀⠀⠀⠀⠀ __      />  フ      |  _  _ l      /` ミ_xノ      /      |     /  ヽ   ノ     │  | | |  / ̄|   | | |  | ( ̄ヽ_ヽ)__)  \二つ Lazy devs. Bad game = Thumbs Down. No achievements = Thumbs Down. Spent 5 minutes in the lobby just to thumbs it down. To the devs: "I rock the whole globe with no problemo Been rocking coats since my first demo And now I'm banging hoes in the Continental And I done seen me sliding out my dope ride I open up the doors, suicide I came from the bottom, the sewer side I made it to the top cause I do it fly Feeling ♥♥♥♥♥♥♥ lucky like the ♥♥♥♥♥♥♥ Irish I see the whole game from my third iris I tour the whole word like a dirty pirate To give the whole club some Steamachievements"
1 found this helpful
Recommended Mar 22, 2025
Very Silly
1 found this helpful
Recommended Nov 24, 2024
Before discovering Gravity Game, my life felt like a series of downward spirals. Every day was weighed down by an unbearable heaviness, a void that nothing seemed able to fill. I struggled to find meaning or purpose, and there were moments where I felt like giving up entirely. The idea of continuing seemed pointless, like treading water in an endless ocean with no land in sight. Then one day, out of sheer boredom and an almost numb curiosity, I downloaded Gravity Game. At first, it was just a distraction—a simple way to pass the time and escape my thoughts. But as I immersed myself in its world, something unexpected began to happen. The mechanics of the game, where you defy gravity, navigate obstacles, and explore a vast universe, resonated deeply with me. It felt like a metaphor for life itself. In the game, failure wasn’t the end; it was part of the process. Each fall taught me something new, and every challenge overcame felt like a victory—no matter how small. The freedom to explore, the joy of discovery, and the sense of progression started to mirror what I was missing in my life. It redefined my perspective. Life wasn’t about avoiding the struggles but navigating through the…
1 found this helpful
Not recommended Feb 14, 2025
[quote][b]Note: Dead PvP game[/b] This game contains no meaningful single player content. There are no available servers and no player population. This game cannot be played as intended.[/quote] Gravity Game is a dead PvP game. Why did it fail? [i]Almost every PvP exclusive game on Steam fails.[/i] Only a tiny proportion of them "go viral". This game failed for many of the same reasons those others fail. The chief of which is the developer thinking that their game will "go viral" without actually creating any reason for it do so. Competition amongst PvP centric games is extreme, and there's only a finite player base to appeal to. This game failed to reach any kind of critical mass and died as a result. Let's go into some of the reasons this particular game failed to appeal to gamers, despite the zero up front cost. First and foremost, there's no meaningful single player content. The developer gambled that other players would be an acceptable substitute for adding storytelling, level design etc to the game. They lost that bet. Without a huge community of players or single player content to add a lasting value to the game, the game dies. Developers must learn that oth…
Not recommended Nov 24, 2024
Gravity Game: A Missed Opportunity I really wanted to enjoy Gravity Game, but unfortunately, it falls short in almost every aspect. While the idea of a physics-based, multiplayer melee shooter sounds promising, the execution is sloppy and frustrating. First off, the controls feel unrefined and clunky. The game's physics, which should be the highlight, often feel more like a hindrance than a fun challenge. It’s hard to get the right level of control over your character, especially when trying to navigate the arena or aim weapons. The result is constant frustration as your character seems to do whatever it wants, instead of what you intended. The weapons are another issue. While grenades, rockets, and melee weapons could create a fun dynamic, the hit detection is all over the place. It feels like some weapons don’t register hits, or worse, they hit you from off-screen. Instead of a satisfying battle of wits and reflexes, it often devolves into random chaos. The gameplay quickly becomes repetitive. The concept is simple enough—push your opponents off the stage—but it lacks depth. There aren’t enough mechanics or variety to keep things engaging for long. Without any real strategy o…

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