

Guilds of Mountgate
Beaver Fever Games · 2026 · RPG, MMORPG, Idler, Sandbox, Trading
PC
This game is free to play. Get it on Steam →
Screenshots
About Guilds of Mountgate
A living online RPG where economy, progression and world events shape your journey.
Watch markets shift.
Build your character over time.And most importantly:Live in a world that doesn't wait for you.Prices change. Supplies run dry. Events unfold.
What you do — and when you do it — matters.
Markets react. Players adapt.The world tells its own stories — and you are part of them.
But if you do — you’ll be rewarded.
Not enough to overwhelm.
It is part of a larger journey.
A World That Moves – With or Without You
Guilds of Mountgate is a browser-based online RPG set in a connected, persistent world where systems matter more than spectacle.Travel between cities, ports, forests and mines.Watch markets shift.
Build your character over time.And most importantly:Live in a world that doesn't wait for you.Prices change. Supplies run dry. Events unfold.
What you do — and when you do it — matters.
Build Your Character, Your Way
Progress through a wide range of skills, each with its own depth and progression:- Woodcutting
- Mining
- Fishing
- Survival
- Smithing
- Crafting
- Cooking
- Multi-yield systems (2x / 3x resources)
- Better materials, better outputs
- New opportunities across the world
Gather, Craft, Progress
The world is built on a fully data-driven resource system:- Location-based resources
- Unique drop tables
- Progression tied to skill and equipment
- Smelt ore into bars
- Craft tools and equipment
- Prepare food for survival and profit
A Living Economy
This isn’t a static market.Each city has:- its own production focus
- supply and demand
- import/export pressure
- player trading
- regional production
- world events
Dynamic World Events
The world changes — constantly.Events impact regions in real time:- Trade disruptions
- Weather changes
- Resource shortages
- Accidents and incidents
- Impact
- Stabilization
- Aftermath
- Recovery
Markets react. Players adapt.The world tells its own stories — and you are part of them.
Travel & Explore
Move across a connected world map with real travel times.- Plan your routes
- Choose your destinations
- React to opportunities
- resource hotspots
- production hubs
- NPC services
- questlines
NPCs, Quests & Interaction
Talk to NPCs. Make choices. Take on work.- Dialogue-based interactions
- Quest system tied to world and progression
- Trading, services and more
Idle-Friendly, But Never Empty
Play actively — or let the world run.- AFK-friendly progression
- optional active moments (bonus ticks, procs)
- real-time feedback through session tracking
But if you do — you’ll be rewarded.
Light Social Layer
- Local city chat
- Global chat
- System messages and world updates
Not enough to overwhelm.
Planned Features & Future Expansion
Guilds of Mountgate is actively evolving, with major systems already in development and planned to expand the game step by step.This includes:- PvE & PvP combat with diverse builds
- Guild systems with shared progression, which include:
- Caravan trading and long-distance economy
- Naval trade routes and interaction with foreign factions
- Worker systems for automated production and economic support
Part of a Bigger World
Guilds of Mountgate is not a standalone experience.It is part of a larger, evolving universe that has been in continuous development for over a year.What begins as a local journey between towns and trade routes will gradually unfold into something much bigger.New regions. New systems. New connections.This is not a single adventure.It is part of a larger journey.
Why Guilds of Mountgate?
Because it focuses on what many games ignore:- Systems over spectacle
- Decisions over reflexes
- A world that exists beyond the player
Community reviews
—
0 reviews
Sign in to write a review.
No reviews yet. Be the first to review this game.











