

Headquarters: Cold War
Starni Games · 2026 · Strategy, Simulation, Board Game, Strategy RPG, Tabletop
PC
Mixed65% · 34
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About Headquarters: Cold War
Headquarters: Cold War is a fast-paced turn-based strategy game set in a hypothetical conflict between NATO and the USSR in 1984. Commanders can play as either side across two plot-driven campaigns and a variety of skirmish missions. Build your force, assign heroes, level up units, and use powerful Headquarters skills to outsmart the enemy and change the course of modern history.
Face a true tactical challenge
The combat system follows the easy to learn, hard to master philosophy, offering depth and realism with every decision:- Units feature detailed armor (front, side, back, top) where positioning is critical.
- Terrain and obstacles provide directional cover and shape the battlefield.
- Destroyed vehicles and buildings create new tactical opportunities.
- High ground and destructible environments add verticality and unpredictability.
Recon. Plan. Execute.
See both sides of the story- Two full campaigns with 10 missions each, for a total of 20 story-driven operations.
- Six Skirmish maps designed for replayability and tactical variety.
- 58 highly detailed unit models and a wide range of 3D environment assets.
- Immersing atmosphere with 12 original music tracks, with high quality sound effects that heighten immersion.
- Play unique Unit classes: Utility and Attack helicopters. Take command of the first airborne units in the series, capable of transporting infantry, delivering pinpoint strikes, and dominating the battlefield with unmatched mobility.
- New HQ skills: adding devastating new abilities such as Resupply, MLRS, Air Strike, and even a Tactical Nuke.
- All-new Officer skill trees, offering powerful abilities like Close Quarters Battle, Field Interrogation, Camo Net, Modular Armor Panels, Enhanced Radar Systems, and more to customize your strategy.
- Rebalanced Cold War-era gameplay, with increased movement and attack ranges that reflect modern technology while keeping the tactical depth you expect.
Create and share your own battlefields
The in-game Map Editor lets you design custom skirmish and multiplayer maps from the ground up. Shape the terrain, place objectives, and craft unique tactical scenarios to challenge yourself and othersManage your forces
Between battles, upgrade and customize your units. Assign heroes with unique skills, level up troops, and adapt your force composition to overcome every scenario.Keep your crews safe
Every unit has a crew, and each member matters. Lose a gunner and firepower drops; lose a driver and mobility suffers. Protect your crews if you want to maintain combat effectiveness.Campaigns and multiplayer
Play through two campaigns (NATO and USSR) with 10 missions each, test your tactics in Skirmish battles against improved AI, or challenge friends in online multiplayer with up to 4 players. Cooperative 2v2 battles are supported, along with asynchronous play through Slitherine’s CombatHQ system.DLC & expansions
🎁 Complete the collection
Base game + 0 of 1 DLC at today's best prices (some DLC unpriced).
$23.20
to own everything
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
The most frustrating part of this game is that it should not be in the state its in on release considering how far Headquarters WW2 came and this being a reskin of that. The AI is more A than I where they sit idle for almost every round. The constant crashes are horrible to deal with. Even the limited unit options are frustrating to deal with. By the end of the WW2 campaign there was a huge and varied list of units for each faction to choose from and at the unit list at the end of this campaign doesn't hold a candle to that. The bugs get worked out, things get polished there is a good game at the end of the tunnel with challenging gameplay, really nice graphics and an interesting story. But hey at least we got janky helicopters and a reason to use anti air now.9 found this helpful
[b]What is important in the game?[/b] [list] [*][b]Scouting by recon units is absolutely critical.[/b] [list] [*]Recon units must always be sent ahead. The recon vehicle has so many movement points that it can scout and then retreat out of the danger zone. This is a major difference between HQ Cold War and HQ WW II; in the latter, it would just stand out of movement points at the front and get shot to pieces. Infantry scouts are equally important. Skill points should urgently be invested into scouting capabilities. [/list] [*][b]The facing/orientation of vehicles, tanks, and helicopters.[/b] [list] [*]Changing the facing of vehicles costs no action points. At the end of a turn, you should always make sure that the front of your vehicles faces the suspected enemy position. [/list] [*][b]"Suppressing" the enemy.[/b] [list] [*]The game indicates if your own unit will be fired upon by a spotted enemy during movement. If you target the enemy beforehand with direct or indirect artillery fire, they lose their "Overwatch" status. This allows you to move closer to them or flank them (see the next point). An unspotted enemy can, of course, still take you out (see the first point…1 found this helpful
The game is mediocre at best, but hunting down X units on a map as primary objective is just too much. Find the hidden scout somewhere on the map... mega boring1 found this helpful
My only complaint is when you have to find only one enemy unit to end a scenario. If you don't you lose. Make it simpler to find the unit. Perhaps a global search or the unit attacks instead of hiding in some remote corner.1 found this helpful
One of the laziest "games" I have had the misfortune of buying. It still has the sounds and many UI elements (ALONG WITH THE TOKENS FOR UNIDENTIFIED UNITS!!!) of the WW2 title, but has some new models and a bit of a reskin. I'd be unsure about paying $15 for this glorified DLC, and $30 is just greedy. You'd be better off drawing an Abrams and some T-80s on paper and roleplaying a battle on your table.
I truly love this game! It is a little bit simplistic in its mechanics, and some campaign missions are too hard if you don't know about the late mission "twist", but the game's charm is through the roof! The voice acting, the sound effects, the tanks flattening cars when they move, it's all the perfect amount of class and campiness. The game itself is good, even awesome, but it's just not quite great. It's "soul" more than makes up for any deficiencies!
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