

HellSign
Ballistic Interactive · February 24, 2021 · Supernatural, Horror, Investigation, RPG, Action RPG
Buy HellSign from Steam at $19.99 — the cheapest of 1 store we compare.
Where to buy HellSign — official stores
HellSign price by region
HellSign costs $10.49 in Georgia (USD), £15.49 in the United Kingdom, $19.99 in the United States, €19.99 in Europe (EUR), CA$22.79 in Canada, NZ$24.79 in New Zealand, A$26.99 in Australia, R$37.99 in Brazil and zł71.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $10.49 | $10.49 | — | 1 | |
| £15.49 | £15.49 | — | 1 | |
| $19.99 | $19.99 | — | 1 | |
| €19.99 | €19.99 | — | 1 | |
| CA$22.79 | CA$22.79 | — | 1 | |
| NZ$24.79 | NZ$24.79 | — | 1 | |
| A$26.99 | A$26.99 | — | 1 | |
| R$37.99 | R$37.99 | — | 1 | |
| zł71.99 | zł71.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About HellSign
You're a monster hunter in supernatural-haunted Australia who investigates creatures, uncovers their weaknesses, and eliminates them using tactical preparation and an evolving arsenal of tools. Investigate crime scenes and choose your contracts freely, playing each hunt your own way—whether through brute force, clever traps, or researched vulnerability exploitation.
Hunt your nightmares
You're a Hunter, the last line of defense between our world and the savage creatures that lurk just outside. By investigating the world around you and reading the evidence you’ll learn more about what you’re hunting and how to kill it.
Use your wits, your experience and your arsenal of monster-hunting tools to rid the world of ghouls, ghosts, demons and everything that goes bump in the night - for the right price of course.
Story
Woken up with the vague memory of having died the night before in a drug-induced state of delirium while on a dangerous job. There is a fresh brand upon your skin, a brand you do not remember but which causes you great unease.
You find yourself following a bloody track where strange sightings have been recorded, from spectral women beckoning people into the fog, to spiders as large as wolves, Australia is a dangerous place to live in…
Become a Hunter
Tricks of the trade
Start your journey with a flickering torch, rusty gun and a whole lot of guts. Complete jobs to develop your skills and learn more about the monsters that haunt the night. Develop your character and build your arsenal through a detailed RPG and job system. Become an elite hunter and get your revenge.
Choose your contracts
There are all manner of creatures prowling the streets, from ghosts to hellhounds, monstrous spiders and demons. Which contracts you take are up to you, and each will play differently to the previous in unexpected ways.
Hunt, or be hunted
How you hunt your prey is up to you. You can go in guns blazing and let your shotgun do the talking, or you can plan and research your targets to use their weaknesses against them.
Study your prey
As a hunter, knowledge is one of your greatest weapons. By reading your environment and uncovering the weaknesses of the creatures you're hunting, you can make it a little easier to slay them. The Cryptonomicon is your hunter guidebook, tracking the creatures you’ve slain and the clues you’ve collected.
Use your tools
From shotguns and booby traps, to silver nitrate rounds and high tech gadgets - there are many tools in your arsenal that can help you fight the darkness. Choosing what to bring with you, and when to use it can be the difference between victory and a grizzly defeat.
HellSign — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
HellSign has a unique supernatural investigation concept with engaging core mechanics that blend combat, deduction, and preparation, but the final retail version feels abandoned mid-development with significant bugs, poor optimization, poor balance in mission difficulty progression, and content cut from Early Access. Players appreciate the game's originality in a sparse genre and recognize the potential in its formula, though most recommend either avoiding it entirely or downpatching to the Early Access version instead, depending on tolerance for an unfinished product.
The game has a ton of bugs, and is not extremely well optimised... I still had a ton of fun with the latest version; damn even made a Romanian translation for it... but it is still not the way to go. The devs themselves removed a ton of stuff from the Early Access, and it is simply a worse product. I recommend downpatching the game through Steam's console (you need the Early Access Depot, look for it at SteamDB) The only reason I made my translation mod is because I wanted to challenge myself to navigate their own messy code, and create a project that I could put on my CV. There's literally no reason to play the retail version, go for Early Access. The extra maps in the retail version literally go against the game's mechanics; I always preferred playing on House maps simply for the fact that the game was made specifically for those tight spaces; not wide-open forests and junkyards. If you're planning to buy this, downpatch the game and it might be worthwhile then. I really like the game, but I dislike the fact the retail version is worse; I can pretty much only play EA.15 found this helpful
Unfinished game with lots of bugs, too bad it had good potential6 found this helpful
This game is unique, that is why i got it. There are not alot of supernatural horror investigation games out there, and the ones you get are mostly about ghost hunting. I got this game because i wanted a game similar to buffy the vampire slayer, angel and supernatural and still to this day its hard to find a descent game on this genre. If you are looking for something like the ttrpgs hunter: the vigil or hunter: the reckoning. This is probably what you are looking for. A game based on hunter the reckoning is on its way but i dont have my hopes up just yet, we havnt seen alot of good WoD games lately.3 found this helpful
This game was really cool at first but after a while all the flaws will really start grinding gears. I really tried liking this but do yourself a favor and pass. People say that this game was dropped mid development and it sure does feel like it. There are even things in the store front pictures that are not in the actual game. Cool ideas but really it's repetitive and unbalanced with broken progression. Mission difficulty is * rated so here basically my experience was: * cool enough ** I don't know if I should even be fighting the boss right now, but I will take it down eventually before I do anything else because I can. *** Well this is piss easy, why do these when there isn't much to gain? **** Where the hell are 4 star missions? ***** I swear this is the biggest difficulty jump of any game I have played. By the time I was able to beat the bosses the game wearing on my nerves. ****** Again where the hell are these missions... ******* ......nothing ******** I tried this once and my god, why the hell would I want to waste my time anymore. Looking for clues is already a pain in the grass, so why would I want to do it more but with my equipment only working half as good? It's lik…1 found this helpful
[h3]General Impression[/h3] Buried in this mess of a game is a winning formula—one that balances combat, sleuthing, deduction, and preparation all into a congruent experience. Each activity feeds into another and ultimately leads you to the climactic showdown with the boss. HellSign leaves a strong impression and comes very close to pulling it all off, but, unfortunately, doesn't quite make it. The general flow of the game is to arrive at a location, use specialized equipment to hunt down invisible "clues," defend yourself against hostile cryptids while clearing the location, use the clues to identify the boss, and then return to your van to prepare for the final fight. Every foe—including bosses—has one or more distinctive weakness and strength that you can adapt to if you have foreknowledge of the situation, which you sometimes do. Progression comes from earning money from jobs and spending that money on weapons, armor, equipment, medicine, specialized ammunition, traps, and information on opponents you'll encounter. The character can accrue skill points to allocate in what I would generously describe as a skill tree (more like a skill shrub). Points can be reclaimed and freely…1 found this helpful
this game is pretty good wish it had controller support
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