

Hover X Souls: Git Gud Edition
Modesto Rabena · 2018 · Action, Indie, Simulation, Difficult, 2D Fighter
PC
1 user reviews100% · 1
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About Hover X Souls: Git Gud Edition
Welcome to Planet Downpour, a planet with a circumference of 12,990m.
Step into the metal of X-17 and live his existence of traversing the dark highway to get around the planet. Shooting enemies attacking outpost in the distance, all the while increasing his multiplier to increase souls yield through various methods.
While the game provides enough information for the basics, some self discovery is required as the game is meant for players who like the discovery of mechanics on their own. This game isn't for everybody.
There are those who will stumble using the hover shield system, and then there are those who make it look easy. Which one will you be?
Features:
-Not another infinite runner where distance is only a score. Each m on the planet coincides to a location. Zones transition from one to another, and when you finish the last zone you're back at the first zone. Yet things are harder..
-Simple yet hard to master hover shield combat system
-Crazy multitasking in motion. Trade, block, shoot forwards, shoot into the background, all while doing acrobatics with your shield.
-persistent rain where finding the pockets of no rain has benefits
-Outposts that you can level up to help you on your journey. Careful not to let them be destroyed.
-Master blocking as it increases your multiplier
-Figure out how to manage your time going out to collect souls, repairing/upgrading at base, and then protecting outposts
Step into the metal of X-17 and live his existence of traversing the dark highway to get around the planet. Shooting enemies attacking outpost in the distance, all the while increasing his multiplier to increase souls yield through various methods.
While the game provides enough information for the basics, some self discovery is required as the game is meant for players who like the discovery of mechanics on their own. This game isn't for everybody.
There are those who will stumble using the hover shield system, and then there are those who make it look easy. Which one will you be?
Features:
-Not another infinite runner where distance is only a score. Each m on the planet coincides to a location. Zones transition from one to another, and when you finish the last zone you're back at the first zone. Yet things are harder..
-Simple yet hard to master hover shield combat system
-Crazy multitasking in motion. Trade, block, shoot forwards, shoot into the background, all while doing acrobatics with your shield.
-persistent rain where finding the pockets of no rain has benefits
-Outposts that you can level up to help you on your journey. Careful not to let them be destroyed.
-Master blocking as it increases your multiplier
-Figure out how to manage your time going out to collect souls, repairing/upgrading at base, and then protecting outposts
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
The concept is great but there are so many questionable design decisions. The game could be completely playable with the mouse yet forces you to use keyboard. The UI is confusing or barebones and the tutorial hardly communicates the mechanics of the game. The UI also always assumes you have a controller connected. The pace of the game is too fast. I'm sure there is a steep learning curve that, once passing, makes the game far more enjoyable, but it's not very satisfying. The game does have upgrades and progression is almost always welcome, in a game. Some of the art is well done and I sincerily enjoy the concept of balancing your movement with your defense, but this game was released far too early. It needs more testing and redesign, and with a little polish could actually turn into a quite fun game.7 found this helpful
i dont like it bad gameplay1 found this helpful
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