Ignited Steel: Mech Tactics

Ignited Steel: Mech Tactics

Yokaicade · 2022 · Strategy, Mechs, Turn-Based Tactics, Action Roguelike, Roguelike

PC
Mostly Positive73% · 81 📉 Recent reviews down 63%
Best price
$14.99
lowest tracked $2.99
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About Ignited Steel: Mech Tactics



Check out the prologue here, a free trial that expands the Ignited Steel universe!

https://store.steampowered.com/app/2015040/Ignited_Steel_Prologue/

Aiming to fulfill its expansion instinct, humanity created an A.I. which controls and manages all necessary resources to expand the human race throughout the galaxy. Soon, a fatal flaw in the A.I. "PharOS" code was discovered: it could not and would not stop expanding.

With the hope to halt PharOS’ expansion, the human race depends on "The Ignited Steel” program, a plan reliant on outdated technology which PharOS cannot control.

Old Mechs from past wars are now humanity’s only hope.

Attacking and moving mechs requires energy and can overheat the mech. If overheated, mechs output more damage while being more vulnerable to enemy attacks.

A key element to gameplay is finding the perfect balance between damage and vulnerability.
Pilots from every corner of the universe volunteer to the Ignited Steel program, each bringing their unique personalities and tactics.

As the Ignited Steel program regains control of the galaxy, new pilots will join the cause against PharaOS.
There're 3 types of mechs: Juggernaut, Stalker and Javelin, each with their own advantages and counterplay.

Mechs are built using unique modules each with their own purpose. As the Ignited Steel program liberates the galaxy, they will earn and purchase new modules with unique traits.
The galaxy is full of contrasting planets and stories to be told. By jumping from node to node the ignited steel program will discover the galaxy's stories, and add new modules and pilots to the crew. New planets, pilots, modules, events and missions in every playthrough!

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Jan 20, 2024
Unfortunately the game appears to be abandoned by the dev and has game-breaking bugs that were present since release and are still not fixed. The music and character art are good and it's obviously a work of passion (character names/bios make it clear the dev is a mecha fan) but I cannot recommend it in its current state, and I do not see it changing in the future.
13 found this helpful
Not recommended Feb 23, 2025
Turn limit is WAY too harsh. Its worse than XCOM2, and at least there you didn't have it even start until you were detected. Here you will get 7 turns, sometimes 8 to defeat a bunch of HP bricks. And I saw no way to get any better at the game, doesn't tell you what you get from challenges, and unlike other types of games like this I saw no currency you could use to spend post run to improve either. If the turn limit was totally removed I could see this being fun. And yes, I mean TOTALLY removed. It's got enough other things to make it difficult that it doesn't need it. Until then I have to give it a negative review.
2 found this helpful
Recommended Feb 10, 2026
game is good!
Recommended Oct 23, 2025
Battles are quick, but heat and positioning nuance keep the tactics sharp and satisfying.
Recommended Aug 6, 2025
A simple rogue-like that’s similar to Into the Breach but significantly more forgiving. I think I experienced all the game had to offer in about 50 hours. Some of the achievements seem to be bugged, so don’t expect to 100% this one. It won’t blow your mind, but it’ll make a long flight pass quickly. I’d recommend picking it up on sale.
Recommended Dec 2, 2024
I really wish there was a thunbs up, thumbs down, and a shoulder shrug. I'd give this the latter. I'll give it the thumbs up because it was well worth the sales price, but this is a poor man's "Into the Breach". If you are looking for more like that game, then this will be a decent affordable option. But if you want to try this type of game for the first time, there are better out there. I can't quite put my finger on what this is missing but I think partly it's a bit easy ( beat the final boss on my first try less than 6 hours into playing the game). And partly... I don't know... I've unlocked a number of starting mech packs and none of them seem all that cool. You just replace the weapon real quick and they lose their flavor. There isn't enough different between your units. It's a decent game and worth the price, though. I just don't think I'll put the hundreds of hours I put into FTL and Into the Breach into this one.

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