Bionic Dues

Bionic Dues

Arcen Games · 2013 · Strategy, RPG, Roguelike, Indie, Turn-Based

PC
Very Positive84% · 29771Metacritic1playing now
Best price 79 Great deal
$0.67-92%
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Standard Edition · Steam
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Screenshots

About Bionic Dues

✦ AI summary

Lead a squad of customizable mechs through procedurally-generated tactical missions to stop a robot uprising before your corporate masters nuke the city. Exploit enemy AI quirks and bugs, choose your path through 120 available missions, and prepare for the final battle with loot-driven mech loadouts across six different classes.

Robot rebellions should be quelled by the best of the best. When the best of the best are killed... it's up to you. Subdue the uprising in time, or your corporate overlords nuke the city.

Bionic Dues is a tactical, turn-based roguelite with mech customization. Guide multiple classes of Exos through a variety of missions filled with enemy robots that are as buggy as they are angry. This is at least as bad as it sounds. Explore for loot, destroy key robotic facilities, and brace yourself for the final attack by your enemies... just as soon as they can pull it together.

Features

  • Out-think wide-ranging tactical situations featuring robots with bad GPS, terrible aim, insecurity, a lack of focus, a tendency to backstab, and dozens of other maladies to exploit.
  • Over 40 unique bots, ranging from the hilariously inept-but-dangerous DumBots, BlunderBots, and BatBots to the terrifyingly effective WyvernBots, DoomBots, and MurderBots.
  • Carve your own path: choose 30 to 50 missions out of the 120 you discover as you explore the city map. Which missions you choose determines how prepared you will be for the final battle against the massing robot army.
  • Missions come in 23 different general flavors, and are entirely procedurally-generated like a floor of a traditional roguelite.
  • Mix and match your squad of four from six classes of Exos: Assault, Siege, Science, Sniper, Ninja and Brawler. Each has its own build and weaponry.
  • Choose an overall pilot from a roster of six to add a powerful perk that lasts your entire campaign.
  • Customize your four Exos with procedurally-generated loot that grants weaponry and defensive upgrades, new abilities, and more.
  • Difficulty levels ranging from quite casual to incredibly hardcore.
  • Save and reload your game with ease any time, or tough it out in ironman mode.
  • Stellar soundtrack by composer Pablo Vega, headlined by the game's title theme "The Home We Once Knew."
  • What Steam players say

    Recent verbatim reviews from Steam — separate from playze.io community reviews below.

    Recommended Jan 12, 2026
    This game is too much for my pee wee brain. But I had fun while getting destroyed each time.
    11 found this helpful
    Recommended Mar 16, 2026
    After many years, I keep coming back to this game. Well designed mechanisms. Now I finished my ironman expert run with random Exos, I ended up with a worksheet that calculates [spoiler]the total damage of overload before an enemy can come around the corner[/spoiler]. I like the options to self-impose handicaps to customize my challenge while keeping the fun part. On high difficulty random expo, no single strategy wins you the game. You have to improvise and have a backup plan when ♥♥♥♥ hits the fan.
    1 found this helpful
    Recommended Jul 3, 2026
    I finally got it! I found the right difficulty settings and suddenly all the game-play emerged and it was great,
    Recommended Apr 12, 2026
    Badly programmed AI warbots have, despite being fundamentally idiots, nearly wiped out humanity. Tweak, upgrade, tinker, and futz with your robot buddies and take the fight to the bad 'bots in classic turn-based, simultaneous movement maps in this roguelike upgrade-em-up. A little clunky (why four robots that you can swap between freely instead of one do-it-all bot?), but lots of fun!
    Not recommended Jan 28, 2026
    Bionic dues is sooooooooooooo boring
    Recommended Nov 14, 2025
    I had a fun time playing it. The game is repetative, the upgrade system is fun but not perfect the enemys are way to easy on casual, way to hard on normal. Not in an HARD way more in a time wasting taking lots of time to destroy a bot or such way. In generall the game is fun but then you came to a point where you saw evrything and did evrything and progressing feels just like repeating the same over and over. thats the point where i lost my hype that ill had from the second minute and changed my mood to well, its not bad but its not that awesome either. you can get it on sale! you can have fun and enjoy the core mechanics for a while the music is fun the visuals are okay.

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