

IncrediMarble
Dave Kap · 2021 · Sandbox, Relaxing, Idler, Building, Casual
PC
Very Positive92% · 110
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Screenshots
About IncrediMarble
IncrediMarble is an idle incremental construction game in which you build gigantic marble contraptions. With 30 unique pieces to choose from and more always being added, your imagination is the only limit! See what amazing marble worlds you can create and come back to earn more and more points... and build a larger and larger marble universe!
"This is a really good game. I’ve been wanting something like this for a long time" - Random anonymous player
"This game is so relaxing!" - Another random anonymous player
"It's the first time I've sold a game!" - Dave Kap, the sole developer of IncrediMarble
"WTF it just worked out of the box!?" Matias G commenting about the Linux port
"This is a really good game. I’ve been wanting something like this for a long time" - Random anonymous player
"This game is so relaxing!" - Another random anonymous player
"It's the first time I've sold a game!" - Dave Kap, the sole developer of IncrediMarble
"WTF it just worked out of the box!?" Matias G commenting about the Linux port
DLC & expansions
🎁 Complete the collection
Base game + 1 of 1 DLC at today's best prices.
$5.23
to own everything
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
The game lacks huge QoL features like being able to copy, paste, and sell back groups of contraption pieces. You might not think this would be an issue at first, but as you progress, the whole game revolves around moving or replacing most of your pieces. It takes forever, and it becomes annoying. Also, absolutely no goals of any kind. No challenges, no achievements, no nothing! The only progression in this game is for new pieces to use. New pieces that you will have to move, remove, or relocate a thousand times.2 found this helpful
IncrediMarble is a quietly inventive indie title developed and published by Dave Kap that blends the tactile joy of marble-run construction with the slow, satisfying feedback loop of an idle/incremental game. At a glance, it resembles a digital toy box filled with ramps, funnels, spinners, and launchers, but beneath that playful surface lies a surprisingly engaging system built around physics, optimization, and creative problem-solving. Rather than chasing spectacle or constant progression pressure, the game invites players to experiment, observe, and refine at their own pace. The core experience revolves around designing marble tracks that generate value simply by functioning well. Players begin with a small selection of parts and a modest flow of marbles, then gradually expand their toolkit by earning points as marbles travel through scoring elements. This creates a gentle but compelling loop: build a structure, watch how marbles behave within it, identify inefficiencies or missed opportunities, then tweak the design to improve performance. Because the physics feel consistent and readable, even small changes—an altered angle, a new junction, or a relocated scoring zone—can have …1 found this helpful
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this game is not really that fun and not really worth it
very fun, try and make an obstacle course in the late game.
i like it
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