Infiltrate & Extract

Infiltrate & Extract

Carlos Garrido · 2024 · Strategy, Puzzle, 3D, Isometric, Third Person

PC
This game is free to play. Get it on Steam →

Screenshots

About Infiltrate & Extract


Mission brief:

You are deployed to a heavily guarded compound to infiltrate and extract a highly valuable relic. Remaining undetected is of utmost priority. If anyone spots you, the mission is over. Use your surroundings carefully to avoid detection and reach the vault. The ultimate test of strategy and patience awaits you. Harder challenges will become available for the elite who accomplish their extraction.

Do you accept your mission?

Infiltrate and Extract will test your problem solving and decision-making skills. This game has no mercy against those who don’t plan ahead, and heavy punishments for not being patient. Only the best of agents returns home, and the very best can beat the hardest challenges the game has to offer. Are you up for the challenge?
  • 10 unique locations.
  • Unlockable “First Person” Mode.
  • Unlockable “Sudden Death” Mode.
  • Est. Mission length: ~ 1 hour.


This game was developed as a student project at DigiPen Institute of Technology and was created for educational purposes only. Please check out our publisher page for more information.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Feb 3, 2025
"Infiltrate & Extract" is a so/so student project from DigiPen and this time it looks like they at least instructed the students correctly. What do you do in the game? This 3D rendered stealth adventure game has you breaking into a vault by being stealthy, doing takedowns... okay, seriously, games like Hitman and even FPS games like Far Cry 24, 35 and 112 have stealth features and missions that eclipse the entirety of the gameplay here, and whether the students pass the course or not, we also need to remember this has been published as a product for gamers, it's going to be compared to other games on Steam. And yeah, it costs less, but money isn't the only precious resource that developers ask of gamers... time, for many of us, matters more. What will you do with the time that is given to you? I suggest, not playing this, to start with. The graphics in this game are passable, but could be better. And while it's vital for any game to have impressive visuals (gaming is a visual medium, after all), there's more to a game than just the graphics. To be worth a gamers time, the game must match top tier visuals with top tier gameplay, and that's not happening here. Not every "fr…
1 found this helpful
Recommended Apr 10, 2026
Nice work! Fun and simple stealth.
Recommended Sep 27, 2025
I had to assert one of my rules to myself for another playthrough once I unlocked first-person mode. Already by then I was displeased with the particulars of what I experienced from a fixed point of view, but I would resolve myself to at least complete this mode, as it does seem to be the feature that sets it apart as a whole experience. Unfortunately the first person mode detracts further, as the camera seems to have been perched directly onto the model's head, giving it an uncomfortable jitter and sway even when standing still. I'll have to refrain from subjecting myself to "Sudden Death" mode. The game is an uncomplicated Nerve maze trailer fodder; the level design may have been the focus, but it feels divorced from every other element; ultimately game design is a sum of parts that compliment each other, and a level's design can only be as satisfying as it is to move through it. Compared to Ransack Raccoon's identical structure, it has the feeling of trying to be something that it isn't, including extra game modes that add up to very little. Certain designs feel polished and tuned, but to such a slow pace that it pushed the limit of my fun grade. Solo projects like Aftermoor …
Recommended Aug 16, 2025
Great Idea As someone who loves the Payday games, this feels like an indie version of that. Way more fun than I thought it would be, but I would love to see more diversity in terms of mechanics, the spotlights and moving in and out of the light is awesome, but I felt I saw it WAY too much and think the game could benefit from better guard patterns and things like that.
Recommended Jun 21, 2025
Fun small game
Recommended Dec 7, 2024
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