

Islantiles
Thunderrock Innovations · 2026 · Roguelike Deckbuilder, Relaxing, Puzzle, Casual, Strategy
PC
Very Positive89% · 57
Compare prices in Official Stores
Screenshots
About Islantiles
Islantiles is a cozy roguelike deckbuilder where players craft, combine and strategize their way to success! Starting with a single island, you’ll gradually expand your settlement into a thriving town. As you settle a chain of beautiful islands, you’ll unlock, swap, and combine powerful technologies that reshape your entire strategy. How far can you go?Place buildings, gather resources, shape your deck and trigger satisfying card combos. Technologies don’t just improve your deck – they twist the core rules, changing how tiles interact, how you score and what kind of strategies you can build. Buy new technologies or sell old ones to adapt to special challenges and pivot your strategy. Every island is unique, and no two runs are the same. Master the art of cozy efficiency and grow your settlements to glory!
Islantiles offers:
- A unique blend of city puzzler and deck builder
- Cozy but compelling roguelike gameplay
- Develop and refine different strategies
- Six different difficulty settings
- 100 hand-crafted islands to develop
- More than 100 technologies, each with unique rules
- Highscores & Leaderboards
- Roguelite progression: no two runs are the same
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
sure1 found this helpful
Just finished the game on max difficulty with the starting civ, gonna play the next ones soon. It's a pretty nice game, and it has plenty of replay value (at least so far, ~30ish hours in). I do see the slight Balatro influences the creator talked about, but they are really really slight. This is a "building placement" game through and through. One criticism I have is: whenever I'd go to a new island, I always click 'risky island' from the three choices it gives you because it usually has the best rewards (kind of like choosing the path with more elites in Slay the Spire). Problem is, there are fewer "island configurations" than it appears at first sight. The game clearly doesn't randomly generate the islands, which is good, but that does mean that the number of island "shapes" you will get is limited. I think there need to be more island "shapes". And it doesn't feel like it'd be crazily difficult to implement. Anyway cool game.
good game to scratch the itch of numbers go up
very fun and cozy rouge like. its difficult to learn but really enjoying the challenge
game feels very much like playing a point salad type of board game. but solo. would be kind of interested in this getting larger islands where multiple people can join. barring that idea, the game is very fun and the numbers go brrrr part of my brain is super satisfied.
Wonderfull game, hours of relaxing ahead.
Community reviews
—
0 reviews
Sign in to write a review.
No reviews yet. Be the first to review this game.











