Jigoku Kisetsukan: Sense of the Seasons

Jigoku Kisetsukan: Sense of the Seasons

Emad · 2015 · Bullet Hell, Free to Play, Anime, Shoot 'Em Up, Indie

PC
Positive97% · 30
This game is free to play. Get it on Steam →

Screenshots

About Jigoku Kisetsukan: Sense of the Seasons

✦ AI summary

Blast through a stylish anime hell across five stages as one of six unique characters, each with their own playstyle and final boss showdown in this classic bullet hell shooter. Master focus mode and special attacks on keyboard or gamepad while soaking in retro chip music and hand-drawn visuals across four difficulty levels.

Jigoku Kisetsukan is a vertical scrolling shoot 'em up of the bullet hell genre with anime-style drawings and chip music.

The game features 6 playable characters with different play style, 5 stages and 4 levels of difficulty.
Each character has a slightly different storyline and a unique final boss fight.

Keyboard Controls


Z: Shoot / Confirm
X : Special attack / Back / Skip dialogue
Shift : Focus mode
Arrow keys : Movement
F5 or Alt+Enter : Toggle fullscreen
F6 : Toggle V-sync
F12 : Take a screenshot
ESC : Menu / Skip dialogue

Gamepad Controls


A : Shoot / Confirm
B : Special Attack / Back / Skip Dialogue
LB : Focus Mode
Start : Pause

Documents


Readme : Mechanics explanation, music credits and more.
Character book : Illustrations and background of the characters.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Jun 12, 2026
A sweet bullet hell shooter, ⣴⣿⣦⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣼⣿⣿⣿⣷⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣼⣿⣿⣿⣿⣿⣿⣿⣦⣄⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣶⣤⣤⣶⣶⣿⣿⡗ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠟⠀ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠃ ⣿⣿⡇⠜⠙⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠀⠀Got a cat here ⣿⣿⣿⣶⣿⣿⣿⣿⣿⠋⡹⠙⣿⣿⣿⡇⠀ Friends passing ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⣶⣾⣿⣿⠛⠀⠀by can touch her ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠛⠁⠀⠀and click Like to pet ♡ ⣿⣿⡿⠻⠿⠿⠿⠿⠛⠹⠑⠀⠀ Award for good luck, Take My Points for infinite pets ♡ ⠟⠁⠀
3 found this helpful
Recommended May 25, 2026
If you've never played a bullet hell game before this is honestly an excellent starting point for a Touhou-style game. It's easy, with a lot of patterns that are dense and layered but not too fast in proportion nor complex enough to seriously confuse the player. If you have any experience you'll 1CC it on your first play, and it's probably somewhere close to Touhou 8 in terms of difficulty. Good way to learn the fundamentals. Visually the game has simple-but-competent pixel art sprites and there isn't as much going on with the backgrounds as a Touhou game, but it's enough to establish an atmosphere and I think they did a good job with what they had. The character art is excellent: it looks like the work of an expert with very good consistency, each expression is on-model and clearly took a lot of work. Play this game! It's far better than a lot of games I've paid money for.
1 found this helpful
Recommended Mar 31, 2026
The game is actually really good (I suck at it tho)
1 found this helpful
Recommended Jul 12, 2026
Great Touhou-like with its own take on both the presentation and mechanics. Fun and simple to get into, it's also free so you should really give it a chance. A few things I find annoying are: - the flashing light on stage 4 which cannot be turned off to my knowledge. Really sells the idea of a storm but man does it piss me off while I play! - diagonal movement being faster than the horizontal and vertical movement is a design choice I simply do not understand - having a bar to display lives and bombs instead of icons is kind of stupid So far I got a deathless clear on easy difficulty, I will probably tackle normal in the future
Recommended May 16, 2026
For being free, is crazy good
Recommended Apr 11, 2026
After 27.3 hours of achieving 100% achievements, I would say it's really hard. The hardest one: Angel of Hell, required you to beat the game on the highest difficulty (Hell) with a character that only has ONE life across the entire game (This meant you must beat the game without Death/Miss to even 1cc). In term of difficulty it was probably in-between Hard and Lunatic of easier Touhou games like PCB or TD; however the fact that there existed a character where you were not allowed to die, as well as the bizarre bombing system in this game forcing the player to be more meticulous with routing meant that you had to played perfectly at almost every parts of the game, making it as hard as doing Hard No-Miss No-Bomb or Lunatic No-Miss/No-Bomb of some Touhou games, maybe even harder. Beside the difficulty the game was pretty solid for a dev's first shmup. There were only two nitpicks I personally found annoying: v-sync and the music. V-sync made the controls in this game feel really floaty, believed me when I said turning off v-sync by pressing F6 really made your experience a lot better in general. The other nitpick was about how I disliked the music of the game. It's not the worst thi…

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