

Kontrakt
Shotx · 2018 · Violent, Indie, Gore, Action, Adventure
PC
Mixed58% · 24 📉 Recent reviews down 42%
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About Kontrakt

Kontrakt is a hyper-violent action-adventure game about schizophrenia with a dark and twisted story. You will assume the role of a hitman involved in mysterious contract killing, while uncovering the dirty truth and secrets behind the City of Light.

The rush of adrenaline coming after each kill will slow down time for you, turning you into an unstoppable monster. Choose the weapon of your choice and plan the assassination carefully, because quick reactions won't be enough.


- High-speed action mixed with mystery adventure elements
- A tragic, twisted story surrounding schizophrenia
- 12 different weapons with stats that matter and greatly affect gameplay
- Unusual art style inspired from retro pixel art
- Unlock different weapon modifications and unique sentinel echoes
- Original, dark and haunting soundtrack
- and a lot of SLOW-MOTION-WOAH-MOMENTS!
DLC & expansions
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Base game + 1 of 1 DLC at today's best prices.
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What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
[h1] Hotline Miami and Max Payne's schizo child[/h1] [h1]The Good[/h1] 1. Great soundtrack. Highlight of the game. 2. Dark and intriguing storyline. 3. Hotline Miami-like top down gameplay. 4. Bullet time mechanism. 5. Combat felt tense and satisfying when it works. 6. Max Payne like but schizo protagonist. 7. Beautiful art style. 8. Weapon and player ability customization. 9. Challenging gameplay. Expect to die a lot. 10. Multiple endings. [h1]The Meh[/h1] 1. You cannot slide in bullet time mode but you can slide to active bullet time, very weird, maybe a bug? 2. Player abilities has marginal to none impact on the gameplay. 3. Janky movement, don't know if it's a camera thing or hitbox problem, player will easily bump into some random object which stop the flow of the game. Although it's not a deal breaker for me since all the fight ends pretty quickly, this still has to be pointed out. 4. Could have added a "throw weapon" mechanics as a last resort like what we've seen in Hotline Miami, since you can't reload your weapon and the melee system sucks in this game. [h1]The Bad[/h1] 1. The melee system in this game sucks, you have to stand still, hold your right mouse button t…2 found this helpful
its pretty good1 found this helpful
It's worth buying if You can get it on discount. Reminds me a lot of Hotline Miami and Red Hot Vengeance though it also has it's own unique style. The soundtrack is forgettable but not the worst and suits the game. The game can be clunky and frustrating at times but You can get used to it.1 found this helpful
Kontrakt is a 2D retro pixel top-down twin-stick style action shooter with stealth elements and a couple of gimmicks like ESP enemy detection and time slowing. Gameplay consists of wandering around inside buildings, taking out guards, etc. It's not the concept that's the problem, it's the format. 2D twin stick shooters died in the 1990's when 3D graphics became mainstream. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. A choice was made to use obsolete, decades old retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result. While there are options to change the resolution for the game, all this does is scale up the simplistic low quality art assets used to make the game, which makes little or no difference to the graphics quality. Without any other substantial graphics tweaks, it's not possible for gamers to improve the mediocre 2D visuals. Some of the defects in the game can be attributed to the choice of using the GameMaker Studio construction kit/toolset. Thi…1 found this helpful
Seemed really cool but it is egregiously difficult. Maybe just a skill issue but it makes the game really unenjoyable. It just doesn't feel like there's any way to approach a situation other than being absolutely perfect and reacting faster than the superhuman reaction time ai.
Fight is too chaotic for me...
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