Kwaidan ~Azuma manor story~

Kwaidan ~Azuma manor story~

求道庵(gudouan) · 2020 · Exploration, Survival Horror, Horror, 3D, Female Protagonist

PC
Mostly Positive78% · 65
Best price
$12.99
lowest tracked $6.49
Steam Buy at Steam

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Steam
Steam
Standard Edition · Steam
$12.99
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Screenshots

About Kwaidan ~Azuma manor story~

The stage of this work is Japan of the 1930s.
Explore the mysterious Azuma Manor and do battle with the Yoki that lurk within, all while solving devilishly clever mechanical puzzles.
Kwaidan offers a seamless merging of 3D action and point-and-click adventure game elements, allowing for a truly unique play experience.
Players move and fight through the world in 3D, but can call up a cursor to examine points of interest at any time.
The result is an action-adventure unlike any other.
In sharp contrast to recent action games, which seek to deliver player satisfaction above all else, Kwaidan was designed from the ground up to deliver highwire suspense from beginning to end.
Nightmarish Yoki and fiendishly clever puzzles obstruct your path through the manor, but overcome these obstacles, and a profound sense of catharsis awaits.
Enjoy retro polygon graphics that evoke classic games of the early 2000s, with film-reel-style presentation that transports players to a secluded mountain manor from the earliest days of Japan's Showa era.

Features:

  • Severe 3D action that requires precise operation and accurate judgment.
  • A point-click adventure element that lets you fully enjoy the fun of exploration.
  • Japanese retro romantic world of the 1930s (early Showa era) brought to life by classical techniques.
  • Equipped with a “mode selection function” that allows you to enjoy changes in operation methods and graphics.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Jul 28, 2025
short and sweet, the only thing i can complain its finding the numbers for the safe and the move/turn speed its a bit too slow
3 found this helpful
Recommended Jul 15, 2025
(TLDR: Weird interface, but a very good fixed camera adventure) Mostly created by a single developer (Gudou Taguchi), Kwaidan: Azuma Manor Story is impressive for a number of reasons. The retro look is impressive - recalling PS1, or pre-PS1 Japanese games (think the YS series). The professionally designed cutscenes are impressive, and the efforts towards a complex combat system are impressive (though the outcome is not exactly fluid). The bestiary is impressive, and the game narrative is well developed, full of character and detail about the setting, with a nice twist at the end - very impressive! But most impressive of all is- -the utterly insane player interface and hud choices. Reader, this sh♥t is bananas, b-a-n-a-n-a-s. The hud covers the screen with two pillars (okay, fine if you're doing 4:3) and then covers MORE with a permanently displayed inventory and health bar. Why? WHY? And then, in order to interact with the world (look, use, etc), one has to use the right stick or mouse to move a cursor around the screen and literally click on the objects. And the player character won't oblige you in the slightest - if you happen to click on something that's just outside of t…
3 found this helpful
Not recommended Oct 28, 2025
Terrible, especially for the asking price. This game is a whole bunch of Jank, which you can forgive to some extend because of it's old school getup, obviously. While most of it is "manageable" and I basically tolerated it because of the unique concept, the final boss is such a damn jankfest, combined with every bad design choice ever made in gaming history, that it finally put that last nail in the coffin for this game. It's not charming jank, it's just horrible design nonsense with the same three enemies spammed everywhere, mixing it up only rarely with two, iirc, other ones. (One of them being the big stone tablet you see in the store page. The control scheme is terrible enough, but some attacks you take hits from even if you block which is like "why"? It feels terrible, do not be fooled by the supposed old school charm of this game.
2 found this helpful
Recommended May 30, 2025
I'll start off with the things I do not like about this game, so you'll know what to look out for if you're interested in trying it. First of all, enemies respawn way too frequently, and their animation for doing so is so quick that they can spawn on top of you and hit you immediately. Second thing is that some areas, especially the last area of the game, has way too many enemies at once, making you need to counteract each one almost perfectly within the span of seconds. Last thing is the rarity of health items toward the end, I was left limping around being able to survive only one hit, which meant I had to restart multiple times and avoid enemies perfectly to even get any progress. It really made me not want to play that end section at all, it wasn't fun to die so often and have to time everything perfectly. Also what's up with the two proficiency achievements? From what I've heard you have to finish the entire game without saving once and never getting hit. Yeah it sure lives up to the name of full proficiency, but what was the thought process behind making it that difficult? Now that those things are out of the way I'll actually talk about what I do like. Kwaidan obviously tak…
1 found this helpful
Not recommended Mar 24, 2025
Pretty boring gameplay and story wouldnt recommend this game to anyone.
1 found this helpful
Recommended Oct 5, 2025
It's a shame this game hasn't gotten more attention. A solid take on survival horror that has a unique retro presentation. I originally played it when it came out and still remember it till today.

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