

Levania
Modest Domination · 2025 · Exploration, Party-Based RPG, Turn-Based Strategy, Adventure, Open World
PC
This game is free to play. Get it on Steam →
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About Levania
**Setting Expectations**It's important you know what to expect going in so you can know if you want to give the game a try. So here's the negatives that might turn you away.
- It still has bugs, sometimes game breaking ones.
- There's no story yet.
- It's mechanics are still being refined.
- Combat balance is being worked on.
- The explorable area is still relatively small.
- Slow updates (I'm only one man working on it in my free time)
- Choice between 5 races, male and female, and 8 starting classes.
- Each class can choose from 3 vocations (essentially the true class) at level 10 and 2 specializations at level 60. which makes 24 vocations and 48 specializations.
- 24 followers to find and join your party.
- Each class has their own set of skills they can unlock. There's over 400 skills in the game with the minimum a single class having at max level being about 13-14.
- 11 weapon types. Each weapon type has 20 weapons in it. All upgradable to Tier V.
- An assortment of armors and accessories.
- 3 cities and a small town, 6 forests, 6 dungeons, 1 large Mountain, & 7 small re-playable dungeons
- 5 marked quest from the Adventurers Guild & 5 untracked quests on the map.
- Several more secret areas that I wouldn't consider quests.
- A secret unlockable challenge class with it's own unique events & items
- At least a few hours of gameplay.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
⠀7 found this helpful
[quote][url=https://en.wikipedia.org/wiki/AI_slop][b]Warning: AI Slop[/b][/url] This game is partially or completely made with talentless, soulless AI generated content.[/quote] RPG Maker strikes again! "Levania" is one of hundreds of low effort retro-pixel RPG Maker asset/construction kit flips spamming the Steam catalog, made with the RPG Maker video game construction kit... in their own words, "Our easy to use tools are simple enough for a child." Like all RPG Maker "games", this is essentially a bunch of low quality/canned assets from RPG Maker coupled with a cringeworthy high school anime club fan fiction. This creatively bankrupt AI slop filled RPG Maker asset flip (remember, if it's not an RPG Maker asset, it's AI Slop in this dumpster fire) lacks the usual fan-fiction plot about the developers imaginary anime girlfriend and substitutes it with such a painfully generic backstory it could cause mental harm. This is so generic that it makes the colour beige look like the entire spectrum. The crux seems to be more about how many copy + paste generic skills and classes the developer could AI prompt into RPG Maker. There's basically nothing to this beyond RPG Makers incred…3 found this helpful
I can't wait for more of this to get done. It's got a lot going for it.2 found this helpful
I want to note, that in combat, you can cycle between party members with a "D" on your keyboard. I have learned this only by accident. I think this should be a part of some kind of tutorial. Enemy encounters in the game feel weak, despite them often having quite a number of enemies. They seem kind of like a damage sponges. However, I am getting the impression that our characters are also like that, albeit stronger overall. Quest descriptions feel a little too vague. I tried to go to South Forest to do a clean-up quest, but had no idea where to go in that area. I was getting into random encounters with goblins, but there were no moving creatures in that region with which I could initiate combat with. Couple this with a very big map size(I get that it's for the open-world feel of the game) for the South Forest, and it made me lose interest in the quest. This game has really nice visuals and audio. It also has a pleasant, carefree mood to it. It boasts a number of quite unusual features, like: gender, race and class selection, skill tree, class changing(I think?) and crafting. A solid project showcase. Maybe it would be more immersive and fun if the combat and quests were improve…1 found this helpful
i feel like this game has some good foundation, and with some polish it could be pretty good. i really enjoy the large amount of party members and classes. and even if its not fully explorable i like what the world map looks like so far.
While there is promise, and the foundations for a functional and potentially interesting rpg, the tutorialising is very lacklustre, the area immediately after character creation seems disconnected from much of anything, and the advanced tutorials are just text boxes. The use of Generative AI< whilst appearing minor, is also somewhat jarring as the art style is distinctly different being rpg makers and whatever Generative AI model was used. This inconsistency in art style isn't ideal as it chips away at artistic cohesion. I am not saying whether or not the use of Generative AI is a good or bad thing, as that isn't a helpful discussion for a review. The world, as early in development as it is, also seems somewhat lacklustre. with there seeing to be little outside of the adventures guild bounty board. The lack of any sort of narrative or improvement direction makes the world feel listless. I can't quite recommend the game in the state it's in, but I will be keeping an eye on this to see how it progresses.
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