

Marble Magicks
Epidra2077 · 2023 · Score Attack, Casual, Solitaire, Match 3, Arcade
PC
5 user reviews80% · 5
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About Marble Magicks
In this Game your goal is to place 3 marbles of the same color next to each other, by taking a marble from the top depot and letting them fall on the scales below. But beware, the more valuable a marble is the heavier it gets and putting too much weight on a scale can ti them over and send your marbles flying, causing mayhem whereever they land.
Severel power-ups can help you in your game, like bombs, jokers, colorizers, and silver crystals that will clear the entire field if you place 3 of them next to each other.
Severel power-ups can help you in your game, like bombs, jokers, colorizers, and silver crystals that will clear the entire field if you place 3 of them next to each other.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
[b]marble magicks[/b] is a unique (as far as I know) matching game with some math and physics. the in-game help sort of describes the basics and has interactive demonstrations of all the [b]power-ups[/b] (there are a lot) and a few tutorial levels, but I'll summarize things anyway. drop colored balls from the top to create horizontal matches of 3 or more (connected balls will also get removed). [b]their numbers represent weight and point value[/b], 5 of the same on top of each other merges them and their values get combined, shown on the bottom. scales are in pairs, indicated by dividing lines and number colors down below. putting a ball on one moves the other up if it's lighter, [b]hurling already placed balls around[/b]. if they leave the screen, they turn into weightless/pointless barrels, one of the explosive power-ups. others change ball color or behavior, e.g. regular ball to bomb or stone, etc. [u]arcade mode[/u] is the default on [i]normal[/i] difficulty, [i]easy[/i], [i]hard[/i], [i]extreme[/i] and [i]free[/i] have to be unlocked, but [b]gameplay customization[/b] is also available. starting and end level, next level goal, wildcard rarity and the amount of each power-up.…18 found this helpful
This game is a remake of an obscure PS1 puzzle game called Swing... and I couldn't be happier that it exists. It's missing the odd couple of mechanics, and some of the game logic is slightly different to the original, but I spent many an hour playing it as a child, and had almost forgotten that the game existed until I saw this pop up on my suggested games. And it's close enough to the original that I get the same "one more time" feeling when playing this. There's a bit of polish needed here and there, but overall, especially at such a low price, it's a steal for anyone who likes their puzzlers, with some mechanics that anyone who hasn't played Swing won't have come across in any other game out there.10 found this helpful
Not 100% sure what to say about this one. There is certainly a lot going on. I think the developer is around though, and does answer questions, of which I have a lot. The goal is to get three tokens of the same color next to each other, but they also have weights which impacts where they will stop, and in some cases cause pieces to pop up over the top and go down some other tube. Your main decision is where to drop your token, but it is complicated by the fact that where you drop it determines which token your next one will be. Pretty sure I don't have the strategy figured out yet. There are also power ups, but they are not explained anywhere, so you have to figure them out. Though if you get three of the clear crystals lined up, it seems to clear the board. That said, I find it interesting, and keep coming back to try and figure it out. It feels like something I might try to write a guide too if I succeed. One thumb up.3 found this helpful
Played on Steam Deck. Insanely difficult puzzle game, and very unique even though there is a complex system with not the most thorough explanation or learning curve. For a single dollar I would easily recommend it if I was able to see the colors, but there are so many similar colors without a colorblind mode. Some marbles have patterns, it would have been nice to just include patterns on all the marbles or not use so many colors unnecessarily. I was able to complete several levels where the color mechanic was not used and only the number and position mechanics were involved.1 found this helpful
a unique take on match three games. I like it1 found this helpful
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