

Me and my eldritch parasite
ApeHardware · 2022 · Roguelike, 2.5D, Third Person, Dark Humor, Horror
PC
Positive94% · 18
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About Me and my eldritch parasite
You are another resident in the Eternal Residence, where we all live with the company of out great friends the Eldritch Parasites.
And you really, really don't like your parasite.
There might be a way to get rid of it, but it will take plenty of tries. And maybe some body horror.
>Welcome to the Eternal Residence
"Me and my Eldritch Parasite" is a realistic game in the sense that you don't get any mercy for being the player.
Explore a randomly generated building and enjoy a bizarre artstyle made out of surreal photo collages. This game aims to use random generation to increase the fear of the unknown. Even if you learn every enemy and hazard, you will never know where they will strike.
>A virtual pet but fleshier
Your parasite has needs. Make sure to grab food and buggrubs along the way. Otherwise, there will be consequences...
>In company of... creatures
You are not alone. More than 20 types of parasite hosts wander the residence. Some will ignore you, others will attack, and they might have the same faces.
Be prepared to dodge attacks at any time in a bizarre game of bullet hell.
One of these hosts has taken a key with them. A key for a chest. A chest with tools that can get rid of a certain parasite. Find that host, follow close and wait until they grow up and drop it.
Be careful, "growing up" is not a metaphor here...
>Varied horrible consequences
So you just got some tools. The thing is... this place doesn't have doctors.
6 different consequences of trying to remove your parasite by yourself await you. Can you find the least horrible one?
And you really, really don't like your parasite.
There might be a way to get rid of it, but it will take plenty of tries. And maybe some body horror.
>Welcome to the Eternal Residence
"Me and my Eldritch Parasite" is a realistic game in the sense that you don't get any mercy for being the player.
Explore a randomly generated building and enjoy a bizarre artstyle made out of surreal photo collages. This game aims to use random generation to increase the fear of the unknown. Even if you learn every enemy and hazard, you will never know where they will strike.
>A virtual pet but fleshier
Your parasite has needs. Make sure to grab food and buggrubs along the way. Otherwise, there will be consequences...
>In company of... creatures
You are not alone. More than 20 types of parasite hosts wander the residence. Some will ignore you, others will attack, and they might have the same faces.
Be prepared to dodge attacks at any time in a bizarre game of bullet hell.
One of these hosts has taken a key with them. A key for a chest. A chest with tools that can get rid of a certain parasite. Find that host, follow close and wait until they grow up and drop it.
Be careful, "growing up" is not a metaphor here...
>Varied horrible consequences
So you just got some tools. The thing is... this place doesn't have doctors.
6 different consequences of trying to remove your parasite by yourself await you. Can you find the least horrible one?
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Technically a Roguelike given the randomly generated map, a very weird, bizarre and somewhat hard one. You need to find both a key and a safe to collect tools for the endings, so one needs to go up and down floors dodging enemies and feeding the parasite, it's easy to understand and it can be pretty frenetic and fun. Sadly the movement is very limited and the spawn of enemies and obstacles are usually unforgiving, so it's heavily luck based and this can sour the experience. It's a very interesting take on the genre, with striking visuals and lore/story, so it might be worth checking it out. Esp: Técnicamente un Roguelike dada la generacion aleatoria del mapa, uno muy raro, bizarro y algo difícil. Necesitas encontrar tanto una llave como una caja fuerte para recoger herramientas para los finales, así que hay que subir y bajar pisos esquivando enemigos y alimentando al parásito, es fácil de entender y puede ser bastante frenético y divertido. Por desgracia, el movimiento es muy limitado y el spawn de enemigos y obstáculos castigan fácil, por lo que se basa en gran medida en la suerte y esto puede amargar la experiencia. Es una juego muy interesante del género, con unos efectos vis…15 found this helpful
Cons: weird and obtuse Pros: weird and obtuse3 found this helpful
As a game, MamEP as I'll refer to it for brevity is... interesting. I liked 6 feet behind for its creative mechanics and in that regard MamEP does not disappoint. It takes a bit to get used to everything, as is always the case with abstract games, but this one flows in a way that makes for some surprisingly tight gameplay. The basic loop sees you exploring a randomized series of floors in search of a key and a chest to use it on, before returning to your room to do it all again. At any point you can lock your movement with the space bar, using the arrow keys to instead control the parasite on your torso. This is how you'll pick up everything in the game, and avoid obstacles, as your parasite also serves as your hitbox. Enemies are abundant, and do all sorts of things from throwing projectiles to flinging their own parasite at you. The enemy movements and patterns all seem entirely random, and there's not a ton to memorize. The game is tagged with "roguelike" and throws around the term "bullet hell" a lot, but I wouldn't really call it either. It lacks the reset on death penalties of roguelikes and the memorizable patterns of bullet hells. Its moreso just a short game with a bunch …3 found this helpful
I love abstract horror.1 found this helpful
I have no idea what I just played or what to do....?
it gets my creative juices a-flowin
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