

Meganoid:Chronicles
Orangepixel · 2025 · Action, Precision Platformer, Pixel Graphics, Platformer, 1980s
PC
2 user reviews100% · 2
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About Meganoid:Chronicles
Meganoid: Chronicles is a classic brutal platform game where you will not escape death! You will need to bring your best game skills to complete the short but challenging levels.Each challenging level can be completed within a few seconds, making the pace of the game pretty fast, but the difficulty level ramps up swiftly and completing a level on the first try will be a rare eventMeganoid: Chronicles tells the story of the Meganoid family tree going all the way back to Grandpa's time and is a throw back to the age of tomb raiding and lost civilizations.
Game Features
- Challenging platform action in short bite size levels.
- Colorful pixel-art retro graphics.
- A hundred levels in normal mode.
- Hidden treasure in every level.
- Amazing chiptune sound track
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
This is Rick Dangerous by any other name. On the plus side we have a well coded and challenging platformer. On the minus side it's all a bit half baked. A hundred levels sounds like a lot but they are tiny. Not a fan of the music either. Menus are a bit clunky and limited in scope. If you can get if tor 80% off like I did then it's a no brainer. For full price then there are better options. Recommended but only if it's on sale.1 found this helpful
Meganoid: Chronicles is a tightly focused, skill-driven platformer developed by Orangepixel and published by HandyGames alongside Orangepixel, delivering an experience that unapologetically embraces old-school challenge and minimalist design. From the first moments, the game makes its intentions clear: this is a test of precision, patience, and mastery rather than spectacle or narrative indulgence. It channels the spirit of classic arcade-era platformers, where success is earned through repetition and understanding rather than upgrades or forgiving checkpoints, creating an experience that feels demanding but refreshingly honest. The gameplay is built around a large collection of compact, self-contained stages designed to be completed quickly once mastered. Each level presents a small puzzle of movement, timing, and awareness, often appearing deceptively simple until hidden dangers reveal themselves. Spikes, traps, moving hazards, and enemies are placed with deliberate intent, forcing players to commit fully to every jump and landing. Death is frequent and expected, instantly resetting the stage and encouraging immediate retry without downtime. This rapid loop of failure and iterat…
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