

Mirrorama
Berry Berry Niceu · January 12, 2022 · Puzzle, Physics, Adventure, Puzzle Platformer, Casual
Buy Mirrorama from Steam at $4.99 — the cheapest of 1 store we compare.
Where to buy Mirrorama — official stores
Mirrorama price by region
Mirrorama costs $3.29 in Georgia (USD), £4.29 in the United Kingdom, $4.99 in the United States, €4.99 in Europe (EUR), CA$6.49 in Canada, NZ$7.39 in New Zealand, A$7.50 in Australia, R$16.99 in Brazil and zł22.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $3.29 | $3.29 | — | 1 | |
| £4.29 | £4.29 | — | 1 | |
| $4.99 | $4.99 | — | 1 | |
| €4.99 | €4.99 | — | 1 | |
| CA$6.49 | CA$6.49 | — | 1 | |
| NZ$7.39 | NZ$7.39 | — | 1 | |
| A$7.50 | A$7.50 | — | 1 | |
| R$16.99 | R$16.99 | — | 1 | |
| zł22.99 | zł22.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Mirrorama
A unique puzzle game with an interesting story. Witness the story of Josh Lattey while solving mind boggling puzzles using mirrors and reflections. Mirrorama offers an exceptional experience for puzzle game lovers.
Mirrorama — game info
- Platforms
- Windows, macOS, Linux / SteamOS
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players appreciate the game's unique mirror mechanic and cerebral puzzle design in its early stages, but criticize it for running out of meaningful challenges partway through, feeling incomplete, and padding playtime with tedious tasks like excessive grinding for achievements rather than developing engaging content. The game is seen as an interesting proof of concept that fails to capitalize on its premise, with poor dialogue, awkward physics, and a lack of compelling story making it feel more like a short, unfulfilling experience than a full game.
You have 1 box. Enter the mirror dimension, steal the box from it, and bring it back. You now have 2 boxes. 2 more are now reflected in the mirror. Enter the mirror dimension and steal both those boxes. You now have 4 boxes. Enter the mirror dimension and steal all the boxes. You now have 8 boxes. Enter the mirror dimension and steal all the boxes. You now have 16 boxes. Enter the mirror dimension and steal all the boxes. You now have 32 boxes. Enter the mirror dimension and steal all the boxes. They're starting to take up the space. You now have 64 boxes. Enter the mirror dimension and steal all the boxes. The framerate is kinda going down. You now have 128 boxes. Enter the mirror dimension and steal all the boxes. You now have 256 boxes. Enter the mirror dimension and steal all the boxes. This takes over half an hour to accomplish. You now have 512 boxes. Enter the mirror dimension and steal all the boxes. GPU usage is at 100%, slowly melting the back of your PC case. Your framerate has not seen double digits for the last few hours. The input lag alone is unbearable. Attempting to take screenshots produces blank, black images. OBS fails to render the replay buffer. You now have …7 found this helpful
More than anything else, this feels like an interesting proof of concept. I really wanted to enjoy playing this, and for the first thirty minutes or so I did. But this game is incredibly dull story-wise, leaps from overly easy to more advanced puzzles without actually properly leading up to it, and has some of the most pointless steam achievements I've seen on a Steam game that aren't idle or clicker games. The most agregious theme in achievements was time-wasting. Playing through the game again with no differences or choices available just to get a one-choice different ending, spending 10 HOURS in a single room in the game for an achievement, waiting for a screensaver to hit a corner - this all felt like it was just trying to get more play hours in-game with the least amount of effort possible. And then the achievement for glitching the physics engine? Incredibly frustrating and obtuse to get. I think what sticks with me the most about this game though is that it had the potential to be decent. Make some of the mechanics less clunky and getting rid of the explicitly time-wasting aspects would be a great step. So would some minor tweaks to the story. The themes of frustrati…2 found this helpful
[url=https://store.steampowered.com/curator/43083373/]Clever games curator review: 5/10[/url] This puzzle game has a unique twist: with a button press you can enter the mirror to duplicate blocks and freeze time on the other side of the mirror. The game has a number of interesting levels that make use of this mechanic in ways that feel mostly unique and interesting. The puzzles almost all involve a little bit of thought, but none are the sort that hurt my head. Once you understand what is holding you back from progressing on a level it’s usually fairly straightforward to see what you would do to clear it. Mostly it’s a cerebral game, where reflexes and timing do not play a role. Unfortunately somewhere around level 18, the dev seems to have run out of cerebral challenges and started introducing some timing based ones that were in my mind overly tight. Indeed I tried to find non-timing based solutions, but the dev had worked overtime to only allow one possible solution. To me this really hurts the game, and I decided not to finish it. The other notable weakness is the storyline. Such angst and anger. Imagine the movie Office Space but written without any humor and with 10 times as…1 found this helpful
Doesn't do much with the gimmick. It's really really short. Only one or two puzzles actually felt fulfilling to solve. It just feels unfinished. The shoehorned in story doesn't help either.
Play Superliminal or Portal instead. The awkward physics make it tiresome. The puzzles are somewhat tedious. It's obvious that nobody checked the dialogue either.
the best game ever i have enjoyed and it was fun. berry made a cool game
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