

迷家mygohome
bottlecloud · 2026 · Strategy, Psychological Horror, Simulation, Horror, RPG
PC
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About 迷家mygohome
mygohome is a psychological horror game with Lovecraftian elements. The story takes place in a remote town slowly being consumed by an unknown presence — residents vanish without explanation, and strange phenomena are on the rise. Now you are trapped in a room that doesn't belong to you. Something is drawing closer, and you must survive five nights. Your only companion is a rabbit doll of uncertain origin. It seems to know a great many things — but can you really trust it?---The town is devouring its people. Now it's your turn.— Midnight. You wake up in a strange room. The rabbit doll in the corner is watching you."Don't make a sound," it says. "It's still in the hallway."---\Core Gameplay:\You have no weapons. You can't escape. All you have is a door, a few windows, and the flickering light overhead.- Stay Vigilant: Monsters patrol the hallways between rooms. Fortunately, the cameras on your phone can show you where they are.- Watch Carefully: Every action you take may accelerate the decline of your Sanity.- Survive: Stay alive until morning and uncover the mystery behind the town.---\Art Style\All visuals are hand-drawn by a solo artist, featuring a richly dynamic and stylized world.---\Final Note\This is my first solo-developed game. Thank you so much for playing and for your support — it means the world to me.
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