

No Stick Shooter
Happy Robot Games · May 17, 2017 · Action, Indie
Buy No Stick Shooter from Steam at $0.99 — the cheapest of 1 store we compare.
Where to buy No Stick Shooter — official stores
No Stick Shooter price by region
No Stick Shooter costs £0.79 in the United Kingdom, $0.90 in Georgia (USD), $0.99 in the United States, €0.99 in Europe (EUR), CA$1.19 in Canada, NZ$1.29 in New Zealand, R$2.29 in Brazil and zł3.59 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £0.79 | £0.79 | — | 1 | |
| $0.90 | $0.90 | — | 1 | |
| $0.99 | $0.99 | — | 1 | |
| €0.99 | €0.99 | — | 1 | |
| CA$1.19 | CA$1.19 | — | 1 | |
| NZ$1.29 | NZ$1.29 | — | 1 | |
| R$2.29 | R$2.29 | — | 1 | |
| zł3.59 | zł3.59 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About No Stick Shooter
No Stick Shooter puts you in command of a retro arcade shooter where you battle diverse enemies across 30 levels using an innovative control scheme and strategically swappable weapons. Master the unique strengths of each weapon, outmaneuver distinct enemy types, and chain together the most satisfying explosions to dominate the leaderboards and face off against three epic bosses.

Happy Robot presents a fresh take on the classic retro-arcade shooters we all know and love. Featuring 30 levels of non-stop mayhem, a huge variety of enemies, strategic weaponry, and a unique control scheme, No Stick Shooter is packed full of explosive fun!

From simple asteroids to wiggly snakes and giant guns, No Stick Shooter delivers a wide range of enemies each with their own individual behaviors.
Discover the strengths and weaknesses of several unique weapons, each carefully designed to be as explosively satisfying as possible!Carefully balance your enemies and weapons and devise the most effective approach to each challenge in order to achieve the highest scores and create the largest explosions! Fight your way through 30 challenging levels, including three boss fights and additional goals to achieve along the way.
No Stick Shooter — game info
- Platforms
- Windows, macOS
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
No Stick Shooter is a stationary turret arcade-style action game with a simple premise but surprising depth that draws comparisons to Missile Command, though players find the core gameplay engaging and methodical. The main criticism centers on the progression system requiring specific goals to unlock levels, which players feel belongs in mobile games rather than a dedicated release. Most players appear to enjoy it as a focused arcade experience, though opinions on whether it's worth purchasing at full price are mixed.
[h1] Trojan detected on Kaspersky. [/h1]4 found this helpful
⣿⣿⡻⠿⣳⠸⢿⡇⢇⣿⡧⢹⠿⣿⣿⣿⣿⣾⣿⡇⣿⣿⣿⣿⡿⡐⣯⠁ ⠄⠄ ⠟⣛⣽⡳⠼⠄⠈⣷⡾⣥⣱⠃⠣⣿⣿⣿⣯⣭⠽⡇⣿⣿⣿⣿⣟⢢⠏⠄ ⠄ ⢠⡿⠶⣮⣝⣿⠄⠄⠈⡥⢭⣥⠅⢌⣽⣿⣻⢶⣭⡿⠿⠜⢿⣿⣿⡿⠁⠄⠄ ⠄⣼⣧⠤⢌⣭⡇⠄⠄⠄⠭⠭⠭⠯⠴⣚⣉⣛⡢⠭⠵⢶⣾⣦⡍⠁⠄⠄⠄⠄ ⠄⣿⣷⣯⣭⡷⠄⠄⢀⣀⠩⠍⢉⣛⣛⠫⢏⣈⣭⣥⣶⣶⣦⣭⣛⠄⠄⠄⠄⠄ ⢀⣿⣿⣿⡿⠃⢀⣴⣿⣿⣿⣎⢩⠌⣡⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣆⠄⠄⠄ ⢸⡿⢟⣽⠎⣰⣿⣿⣿⣿⣿⣿⢀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠄⠄ ⣰⠯⣾⢅⣼⣿⣿⣿⣿⣿⣿⡇⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠄ ⢰⣄⡉⣼⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄ ⢯⣌⢹⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣇⣽⣿⣿⣿⣿⣿⣿⣿⣿⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣟⣧⡻⣿⣿⣿⣿⣿⣿⣿⣧⡻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠈⢹⡧⣿⣸⠿⢿⣿⣿⣿⣿⡿⠗⣈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠄ ⠄⠘⢷⡳⣾⣷⣶⣶⣶⣶⣶⣾⣿⣿⢀⣶⣶⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄ ⠄⠄⠈⣵⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄ ⠄⠄⠄⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄⠄3 found this helpful
i got the game bc of the background, but the game is not good?1 found this helpful
No Stick Shooter is a compact arcade-style action game developed and published by Happy Robot Games, built around a focused, old-school philosophy of immediate challenge and constant pressure. Rather than following the now-familiar twin-stick shooter formula, it strips the concept down to something more rigid and deliberate. You control a stationary turret positioned against waves of incoming enemies, and your survival depends entirely on quick reactions, smart weapon usage, and efficient target prioritization. The game’s identity is rooted in its simplicity, but beneath that straightforward surface lies a surprisingly tense and methodical rhythm. The central gameplay loop revolves around surviving increasingly demanding waves across a structured set of levels. Enemies approach from different angles and in varied formations, each with distinct movement patterns and threat levels. Because your position is fixed, movement is not an option; instead, your defense hinges on aiming precision and rapid weapon switching. Different weapons serve different purposes, whether clearing clusters of weaker foes or dealing focused damage to tougher enemies. This creates a subtle layer of strategy…
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of y…
I like it, but I hate the concept of having to accomplish certain goals in order to progress through the next set of levels. That's some mobile crap that I hate there too. Aside from that you have a game that's similar to missile command that has more complexity than you might initially expect.
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