

Noreya: The Gold Project
Dreamirl · June 21, 2024 · Metroidvania, Puzzle Platformer, Dark Fantasy, Pixel Graphics, Exploration
Buy Noreya: The Gold Project from Steam at $9.99 — the cheapest of 2 stores we compare.
Where to buy Noreya: The Gold Project — official stores
Noreya: The Gold Project price by region
Noreya: The Gold Project costs £8.50 in the United Kingdom, €9.75 in Europe (EUR), $9.99 in the United States, $9.99 in Georgia (USD), CA$12.99 in Canada, A$14.50 in Australia, NZ$14.75 in New Zealand, R$32.99 in Brazil and zł45.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £8.50 | £8.50 | — | 2 | |
| €9.75 | €9.75 | — | 2 | |
| $9.99 | $9.99 | — | 2 | |
| $9.99 | $9.99 | — | 2 | |
| CA$12.99 | CA$12.99 | — | 2 | |
| A$14.50 | A$14.50 | — | 2 | |
| NZ$14.75 | NZ$14.75 | — | 2 | |
| R$32.99 | R$32.99 | — | 2 | |
| zł45.99 | zł45.99 | — | 2 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Noreya: The Gold Project
The game offers players a choice between allegiance to the God of Light and Shadow or the God of Greed!
But be careful!
Decisions made in the game affect your progression by changing the available paths and abilities.
The game's key art creates a unique experience for gamers with no run being the same as others, this duality encourages players to explore both paths.

Salluste, the God of Greed, took power over the city of Lemia after imprisoning the Goddess of Light. Kali, a fighter who lost everything at the hands of the gods, sets out for the city to verify the rumors surrounding this new god who corrupts and subjugates humans in exchange for wealth.

Explore the City of Gold and its cathedral, confront the creatures of shadow and gold, pledge allegiance to the God of your choice to embody their power, or detach yourself from the Gods and suffer their wrath.

Game features
- Meticulously crafted pixel art
- 2 Unique persistent worlds that evolve according to your chosen allegiance to the gods (The Path of Gold or The Path of Light)
- A skill tree with over 50 abilities!
- ⚔️12 memorable bosses you can face in any order
- Over 25 totally unique monsters with innovative gameplay surrounding each monster.
- Easy-to-play, hard-to-master controls.
- Smooth, pleasant platforming.
- Fast, dynamic gameplay.
- Pixel-perfect combat, subtle and accessible.
- Several possible endings.
- An original, epic soundtrack by Sarys and Xavier Dang (MisterMV), which evolves according to your allegiance.
- An original storyline scattered around the world: find all the steles in the game to understand the history and mysteries surrounding the gods (optional storyline).
- A non-linear World: discover the world as you please

Backstory: The world of Noreya
In time immemorial, seven deities joined forces to shape the land we know today as Noreya.
Such was the power of the Seven that Men, as a sign of respect but also out of fear, began to worship them. Some sinners, however, strayed from the path, bringing out the most maliciously treacherous parts of themselves. From this malice came new deities, gaining their powers from the servitude of their subjects.
In the lands of Lemia, home of the primordial Goddess of Light, an endless famine persisted. The poor inhabitants' desire for wealth benefited the God of Avarice, who in turn promised an end to their misery. The god everyone now calls the "God of Gold" transformed all his followers into shapeless, tormented creatures: the golden shadows. Lemia, once so luminous, now gives way to unhealthy greed.
Duality: Pledge allegiance and receive the power of the gods!
With a skill tree containing over 50 skills, you can evolve according to your allegiance to the Goddess of Light or the God of Gold.
You can also play double duty, but in this case you won't have access to the most powerful spells. It's up to you to find the best balance for your style of play.
A world for every god.
No more metroidvania with a single map to discover.
In the world of Noreya, the world changes according to your allegiance.
Are you familiar with the Golden World and have now decided to worship the Light? Get ready for a whole new experience, forge ahead as you discover which areas have changed and discover which parts of the game are no longer accessible! However, in turn get ready to explore other new adventures that now await the servant of the Light!
Each version of the world conceals secrets and exclusive bonuses. Can you find the artifacts hidden in the depths of the world? Only time will tell!

The soundtrack
Signed by the incredible duo Sarys / MisterMV, enjoy an original soundtrack that will accompany you throughout your adventure.
Switch allegiance, and the music will change and evolve with you.
A game for arachnophobes:
Initially, we had planned to include spiders in the game, but we realized that many players are arachnophobic.
WIth this in mind, we worked on coming up with an alternative that works and retains the feel of the underground environments.
But who knows, maybe one day the spiders of Noreya will be released. But that's a tale for another time.
Read more on : Recent Events & Announcements
https://store.steampowered.com/news/app/1760330/view/3712699226995016096

Noreya: The Gold Project — game info
- Platforms
- Windows, Linux / SteamOS
- Steam Deck
- Verified
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players praise Noreya as a well-crafted metroidvania with appealing pixel art, smooth controls, and creative platforming-focused puzzles enhanced by an interesting dual-world mechanic that affects exploration. However, opinions diverge on combat and long-term engagement, with some finding the boss battles engaging while others feel the combat becomes tedious as the game progresses, and several note that the light/dark world system is less significant than initially expected. The game is generally considered a solid, enjoyable experience worth playing at its modest price point, though not consi
It's a good metroidvania. Played with an Xbox controller. What you need to know: 1. 3 Difficulty Settings for combat only. 2. Some serious platforming challenges as well as puzzles. 3. There are 2 worlds with some differences. Very important to solving some puzzles and getting the true ending. 4. No double jump. Wall jump, dash, and an easily missable projectile attack needed to hit some buttons. 5. Very little direction about where to go. 6. Not super fast travel, but movement is quick enough especially once you get the dash. After you smash the 12 statues fast travel comes back. I liked the character size on the screen. It made the world feel quite big, but you also move with fluidity. Some of the puzzles were impressive. Its not exceptional, and doesn't have much narrative, Apparently, an ancient king used engraved stone tablet monuments as notepaper. 1 error required an alt-f4. My save was fine. Otherwise stable.1 found this helpful
I wouldn't say Noreya is a bad game by any means. For the discounted price I paid, I found it perfectly serviceable. Not that $10 is asking a lot anyway. When the precision platforming sections worked for me, they worked; the combat never really did, however, and as the game progressed, there was a lot more of that than I needed. I know I missed a ton of secrets/achievements, but in the end, I never felt engrossed enough to want to play it anymore. That said, the artwork and music are good, and it has some interesting game mechanics here and there.1 found this helpful
Bit of a disappointment. Game looks decent, and the movement is fun, even if sometimes wall jumps can be eaten, overall the movement is the best part. The game is also decent length and has a good amount of boss fights as well as a large map. Thats about it for positives. Combat is not that interesting. You get a few moves but most of them are useless, you just spam attack and thats about it. Theres no block, parry, and dodge has no iframes. Hitboxes can be super wonky. The upgrade system is kind of dumb. The fast travel and upgrade stations you can choose the god you swear to, and it uncovers areas on the map as well as ALLOWS you to put points in their tree. But things like health and damage are on both sides so you'll need both but theres only a few statues so it basically just keeps you from getting very far in either. And even if you wanted to get further, prices of upgrade points go up so quickly unless you farm forever you're not even going to get close to finishing 1 side. Its unique but also not a good idea. As people have said the worm boss fight is one of the worst designed boss fights of all time, super lazy. Then theres the map, probably one of the most frustrat…
Enjoyed this game more than I expected to. Great art design and smooth controls, and the map system is decent. About 10-12 hrs of game time for 100%
Really solid MV. I expected the light/gold world thing to be more significant than it was - in fact I thought it was going to be two different playthroughs based on the demo - it isn't, it's just used as a sort of mirrored world thing to bypass some obstacles related to getting the true ending. Leaving aside that I had a really good time with this. Exploration is solid, although what you can find is somewhat limited, solid skill tree - I enjoyed the story that's told via these steeles you find where you get to learn about the world and the gods. Combat is solid, although there's a bit a discrepancy with very generous healing system in the exploration points and most bosses, while a few bosses just didn't give any oppostunity to heal. Boss fights are overall good and interesting, although one is particularly annoying. Yeah, good game. Not a materpiece by any stretch, but you'll have a good time with it. Cons: - sometimes the dash just wouldn't properly trigger and it led to some bad consequences. - one REALLY hard to avoid attack in the final boss leaving beating it to kinda devolve into RNG where you gope that attack won't trigger much (which indeed is what happened when I beat i…
Noreya: The Gold Project is a dark, pixel-art Metroidvania that tries to carve out its own identity in a genre that has become increasingly saturated. Developed by Dreamirl, it builds its foundation on familiar exploration-driven design while introducing a central mechanic that attempts to reshape how players interact with the world. The result is a game that feels confident in its atmosphere and ideas, but more uneven when it comes to execution and long-term engagement. You play as Kali, a warrior transformed by divine forces and caught between two opposing deities—one representing light and order, the other embodying greed and corruption. This conflict is not just narrative dressing; it directly influences how the world functions. Throughout the game, players can shift allegiance between these forces, and doing so alters the environment in tangible ways. Certain paths open while others close, creating a dynamic map that changes depending on your choices. This system is one of the game’s most interesting features, as it adds a layer of decision-making to exploration that goes beyond simply unlocking new abilities. It encourages players to think about the world as something flexib…
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