

OM6N
CJWorks · 2024 · FPS, Horror, Boomer Shooter, Action, Atmospheric
PC
Mixed67% · 18 📈 Making a comeback 80%
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About OM6N
Experience a challenging campaign spanning across many unique locations as you fight to uncover the source of this malevolent omen.Arm yourself with over a dozen different weapons as you fend off the hordes of Hell.
Collect powerful tomes to increase your chances of survival against the onslaught.
Encounter numerous types of demonic foes thirsting for your mortal blood.
Hungry for more mortal? Slaughter Hell's minions endlessly in this alternative game mode.Gain experience, rank up, and conquer the leaderboard to prove you are truly the best.
Climb to the top to be forever remembered in the Hall of Immortals.
Discover and unlock bonus side content naturally as you progress on your journey.Enjoy free future content updates including new levels, modes, customizations, and more!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I've had this game since 2017, and it has been fun to see some of the changes over the years, but a majority of updates are focused on making more chapters when the early game needs a severe makeover. This game is [b]not[/b] balanced well at all. I've played this game for almost 10 hours, yet I have found the first two chapters to be so challenging that I cannot get further into the game. It would be nice to see the other [i]20 chapters in this game[/i], but I repeatedly find myself in situations in the first two chapters that I just can't beat. I used to think this game was just trying to be challenging just for the sake of being challenging, but now I just think it is just poor game design. For example: [olist] [*] Right now when you get hit, your camera shakes as though you were just blasted by a shotgun in the chest. This can make it very difficult to defend yourself. [*] The muzzle flash is so severely bright that it makes the above issue worse. [*] It is very difficult or sometimes basically impossible to grab some items from where they are because you cannot crouch to grab them and they seem to need to be 1 foot from your face to be grabable despite the button prompt appear…6 found this helpful
great game, very challenging, lot"s of fun to play!2 found this helpful
MEGA GIGA WOW1 found this helpful
Omen Is defiantly a work in progress. A very aggravating game if you jump right in and don't play the tutorial first. I know its a no brainier but going in gun-ho ended with multiple deaths and me highly frustrated. Now, there are some things that need to be addressed like an auto reload and a flash light re-gen indicator. Those 2 things either left me confused as to when i can progress waiting for my flashlight and panicked trying to manually reload after i had fired all my ammo. I found that adjusting your FOV immediatly helps with that lighting issue when trying to punch enemies early on and identifying where they are at. all in all, Omen is fun and i recommend a few play through's and patients when giving this game a try and hopefully down the line it can be a well polished game.1 found this helpful
Developed and published by CJWorks, OM6N is an indie first-person shooter that blends retro-inspired gunplay with survival horror elements and light role-playing progression. The game places players in a bleak world where demonic forces have devastated civilization, leaving only scattered remnants of humanity struggling to survive. Rather than relying on lengthy cinematic storytelling, it uses environmental details, relentless combat, and exploration to immerse players in its dark setting. The overall presentation clearly pays tribute to classic shooters while incorporating modern gameplay mechanics that add depth to the experience. The core gameplay revolves around fast, fluid movement and intense firefights. Players are encouraged to stay constantly on the move, using speed and positioning to avoid enemy attacks while delivering accurate gunfire. Combat feels deliberately old-school, emphasizing reflexes and situational awareness instead of cover-based mechanics. Each encounter demands quick decision-making as waves of grotesque enemies pressure players from multiple directions, creating an experience that rewards skill and persistence over simple firepower. OM6N expands beyond…
*Don't buy this* Could have been good, but the devs don't have any idea of timing and flow. Instead the game is absolutely unbalanced, chaotic, too fast, piles foes on you. 90% of the doors have a zombie behind, no surprise, it's tiring. Takes a lot of ammo to kill them, some times seem the bullets go through them with little effect. Cleaned an area? Expect re-spawnings out of thin air. Anyway, I rarely give a negative recommendation, because I use my own Cheat Engine tables in every game I play, tweaking them to my preferences: Here I made the hero invulnerable, with infinite stamina, ammo, food, drink, armor. The only thing I didn't use is infinite flashlight power. And even with all those advantages it's grossly unplayable. 2/10 -------- Spoilers: ... ... ... Found the Omen Stone in the center of an overturned table, 4 legs in the air, in the 1st floor room where a bunch of chairs come alive to attack you. I put the stone in the candle circle on the ground floor, etc. But good luck finding the many keys and the power switch for the library doors, in the unrelenting zombie rain.
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