

One Hundred Ways
Sunlight Games · 2015 · Casual, Indie, Strategy, Puzzle, Exploration
PC
Mixed44% · 18
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About One Hundred Ways
100 tricky levels to solve “One Hundred Ways” to achieve it!
The goal - make the ball reach its goal. Sounds simple - but it's not! To solve the levels, there are you will need to use some of the tools available to you. Sometimes you are going to need to think outside the box to overcome that really tricky obstacle. In December 2015 the game got a 15 level upgrade for more fun!
The goal - make the ball reach its goal. Sounds simple - but it's not! To solve the levels, there are you will need to use some of the tools available to you. Sometimes you are going to need to think outside the box to overcome that really tricky obstacle. In December 2015 the game got a 15 level upgrade for more fun!
Features
- 100 levels for maximum fun & challenging gaming
- Plus 15 level for more fun, released in December 2015
- 10 tutorial levels
- Modern interface
- Over 30 tools that make it either more difficult or easier for the ball to reach its goal
- Great difficult progression
- Real time 3D-Isometric view
- Steam Trading Cards
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
One Hundred Ways is a 3D rendered puzzle/routing/pathing game where you must lay down tiles and create a path for the ball to get to the goal. At least it's supposed to be, for me it just shows the level and you can click left or right to look at it, but you can't actually start the game. Some kind of screwup with the control scheme, I guess, but I'm not here to beta test software for developers, this should have been tested before being launched on Steam. You can play these kinds of games free on mobile, and the implementation screwups here make this impossible for me to recommend (as well as the optimistic $10 price tag).2 found this helpful
I like the game, but it's kind of glitchy... Pros: - Nice graphics - Clever puzzles that get harder around level 50 - Clever utilities for ball control Cons: - Graphics look good, but the ball movement is not consistent, has a tendency to pick up or lose speed for no reason, and treats every square like an individual entity (ie, when going around a corner in a tube, the ball doesn't roll smoothly through the corner, it rolls from one pipe, pauses, rolls into the corner pipe, pauses, rolls into the next pipe, pauses. - Game play is *not* consistent: sometime the ball will go "X" distance, especially when launched, and sometimes it goes X+n distance. So if it looks like the ball *might* have made it through the maze, try again and it might the second time, with no changes. Or maybe the third time. - Can be tricky selecting objects on the playfield if you want to move them or rotate them, like the mouse pointer and it's actual location aren't exactly lined up - Menus are a touch clunky. When you start a new puzzle, the inventory closes every time you select an item, so if you are placing multiple items, you're constantly re-opening the inventory... gets a little annoying on compl…1 found this helpful
Game is broken and wouldn't run correctly, gave up fighting it. Really needs an update.
Disappointing. The lack of any sort of physics on the ball make it hard to tell how to solve some of the puzzles, and also makes emergent problem solving sort of impossible. This game just makes me want to see if I can track down and play Whizzball again!
A decent puzzle game, hidden behind buggy physics and controls. Some people may enjoy it, but struggling against the pseudo-physics and interface instead of challenging puzzles sucked the fun right out of it for me. Steam offers better puzzle games of the contraption builder and / or the physics variety. Go play those first. [url=https://store.steampowered.com/app/38720/RUSH/]RUSH[/url] for example, or maybe [url=https://store.steampowered.com/app/241240/Contraption_Maker/]Contraption Maker[/url]. [list] [*]physics are not consistent. Do the same jump 5 times and land in 5 different places. Usually it doesn't matter, but sometimes it does [*]physics often don't work unless you are following the planned mechanics. e.g. the ball bumps into an obstacle and comes to rest right in front of a ventilator. But the ball isn't rolling anymore, so it ignores the ventilator ... [*]unless it is very slow, you cannot tell the speed of the ball from the displayed movement speed. So you cannot tell how the ball will behave from the displayed speed [*]as many reviews mention, the editor sometimes stops working and you have to reset the level [*]every single time you place a gadget the inventory cl…
[b]7/10[/b] One Hundred Ways is a fun little game. You can play it for some time and it even gets a bit challenging. And you can´t complain at ALL about the price. It´s always on sale and even if it´s not, it´s only around 4€, so a great price. If you´d like a little, somewhat challenging, somewhat fun puzzle game for a low price, this is the way to go. So overall, I do recommend this game 100%, especially for this price.
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