

Way to Go!
Makivision Games · June 8, 2015 · Indie, Puzzle, Casual
Buy the Way to Go! key for Steam from Gameseal at $0.52 — the cheapest of 7 stores we compare.
Where to buy Way to Go! — official stores
Cheapest Way to Go! keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Way to Go! price by region
Way to Go! costs £0.37 in the United Kingdom, €0.42 in Europe (EUR), $0.52 in the United States, $0.52 in Georgia (USD), zł2.35 in Poland, CA$5.49 in Canada, NZ$5.99 in New Zealand, A$7.26 in Australia and R$10.49 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £0.37 −91% | £3.99 | £0.37 | 5 | |
| €0.42 −92% | €4.99 | €0.42 | 6 | |
| $0.52 −90% | $4.99 | $0.52 | 7 | |
| $0.52 −83% | $2.99 | $0.52 | 7 | |
| zł2.35 −87% | zł17.99 | zł2.35 | 4 | |
| CA$5.49 | CA$5.49 | — | 3 | |
| NZ$5.99 −10% | NZ$5.99 | — | 3 | |
| A$7.26 −10% | A$7.26 | — | 2 | |
| R$10.49 | R$10.49 | — | 3 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Way to Go!
Over 400 tricky puzzles, intuitive controls and cute heroes guarantee hours of fun.
Way to Go! — game info
- Platforms
- Windows, macOS
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players praise Way to Go as an inventive puzzle game with a clever command-placement mechanic, charming presentation, over 200 levels of varying difficulty, and diverse character abilities that keep gameplay fresh. Common complaints include uneven difficulty spikes between stages, limited replayability as the core mechanic becomes repetitive, lack of achievements, and comparisons to similar games like Rush that some players find superior, along with occasional technical issues on certain platforms.
It's basically a block-pushing game without having any control on the characters auto-movements. Your job is to lead the heroes to the goal by placing "commands" on the floor. They will push blocks, avoid traps, and use their abilities and even team up every now and then. This game reminds me of RUSH, also in Steam, which has the exact same premise only it is in full 3D, where you lead blocks to certain goals by placing commands on the floor. It also reminds me of Parcel and other Sokoban-type games alike, due to the nature of pushing blocks out of the way and using their special abilities to reach the goal. With that said, I would rather play RUSH because it is the superior game, in my opinion. Also, I would rather play other Sokoban games for the block-pushing mechanics, such as Parcel and the like.5 found this helpful
Highly fun and enjoyable game, a must get for those that like solving puzzles. There's a few game rules and mechanics that you need to experiment and learn for yourself as not everything is included in the game's guide. Some stages have the perfect solution involved less number of steps than the displayed number, perhaps not a mistake but rather a three star minimum benchmark. Overall a great game that requires some cleverness and approximately 50-100 hours to fully conquer (3 star every stage).4 found this helpful
Tags: Casual - Sokoban Additional Tags: Delete Local Content & Remove from Library TLDR: Uninventive. Mobile/Flash Grade. Place motion tiles on floor to direct lemmings-like creatures in an object route way. Review: Way to Go! does indeed use the exact same mechanic as Rush! You have to route objectives that want to go in straight lines by placing tiles that will rebound the objects or cause them to make a rotation at the tile's location or next available valid path. Unlike Rush which played with multiple levels of elevation and somewhat of a 3D effect. This game is purely flash/tablet grade. You get very strict tiny mazes all made out of 2D. There is typically only one solution. The slight difference in flavor is that once a tile has been activated by the protag you can place the same tile again while the movement is still occuring. Whereas in rush you get multiple copies of the same tile, but once they are placed they stay in position for that run. The difficulty here was rather low, at least in the initial levels, with the pathways so restricted that the obvious solutions are either very obvious or one or two trial/error attempts at the most obvious spots to decipher the right…2 found this helpful
An excellent and quirky pathfinding puzzler. Bright, challenging, and non-linear. Only flaw is that it has no achievements. Went through a period where it wasn't working properly on Linux, but that seems to be fixed now.2 found this helpful
One of the best puzzle games you could find. The concept is to guide your character(s) to the end of the level, using a limited number of actions to program their movements. + There are quite a number of different mechanisms, from one character to the other (one will be able to activate switches, other will be able to burn boxes ...) + The adventure is rich, with more than 200 levels, with various difficulties (going from the tutorial to the brain scracher). + Furthermore, there are also "bonus" content that you unlock during the adventure, with some other extra levels, and some other modes with slightly different gameplay. + The music is calm and soothing + There is a scenario (well, not the most exciting, though) + A way to make actions go step by step, and undo/forward as much as you want (or restart the level if you prefer) + 3 "Skip level" (compasses) if you're stuck so you can continue (don't abuse of them, you've got only 3, though) - Characters and other sprites don't blend very well with the rest of the graphics, but well, that's absolutely not a problem ! Overall, one of the best puzzle games I have in my library, and glad to have it !1 found this helpful
[url=https://cthulhuscritiques.com/2018/12/18/video-game-review-way-to-go/]Link to Full Review[/url] [h1]Major Pros:[/h1] [list] [*]Lots of levels [/list] [b]Minor Pros:[/b] [list] [*]New mechanics and goals throughout the game [/list] [h1]Major Cons:[/h1] [list] [*]Huge difficulty variance [/list] [b]Minor Cons:[/b] [list] [*]No way to permanently set move speed [*]The game mechanic wears itself out after a while [/list]
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