

One Wish
GDNomaD · 2018 · Adventure, Indie, Horror, Psychological Horror, Walking Simulator
PC
Mixed56% · 163 📉 Recent reviews down 45%
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Screenshots
About One Wish
Game genre: Indie-horror
Сlassic indie horror for one evening. The game has no tips, you need to solve all the puzzles yourself and avoid the monster that wants to devour your soul. Therefore, you need to be very careful and attentive to escape from the nightmare.
Description:
A short horror story about a man who is stuck between life and death.
Waking up in the hospital ward, the protagonist realizes that the hospital is empty.
Not a single soul around, beyond the windows is a complete emptiness. The elevator does not work, and the only exit is locked. What happened? Where have all disappeared? How to get out? You have to find out.
Features:
- Atmospheric soundtrack.
- Unique and complex locations.
- Simple and obvious gameplay.
- Minimum of tips.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Promised magic and adventure but the game turned out boring and repetitive story fails to hook graphics are outdated and controls are frustrating making it a nightmare avoid at all costs.2 found this helpful
1.5/5 Extremely boring indie-horror that could only be 'scary' when played by screamy youtubers. 1.5 for nostalgia for that youtube era and for the fact that the game has cards.1 found this helpful
A really short but still nicely eerie game. You have the permanent feel of dread and the sounds are quite nice too. Im not really understanding the second code though. For people like me with claustrophobia a great horror experience. The end scene is still a bit too slow for my taste. Still really recommendable for a buck
One Wish is a compact, minimalist horror experience that relies on atmosphere and implication rather than spectacle or complex systems. Designed to be played in a single sitting, the game immediately establishes a sense of vulnerability and unease by placing the player in an unfamiliar, abandoned hospital with no explanation, no guidance, and no clear sense of safety. This deliberate lack of context becomes one of its defining strengths, encouraging players to project their own fears and interpretations onto the empty spaces they explore. From the opening moments, the environment does most of the storytelling. Stark corridors, sealed rooms, and distant ambient sounds create a feeling of isolation that never fully lifts. The hospital setting feels suspended in a strange limbo, neither fully grounded in reality nor overtly supernatural, which gives the experience a dreamlike quality. Instead of relying on scripted scares, the game builds tension through silence, anticipation, and the constant sense that something is wrong even when nothing is happening. Exploration becomes cautious by nature, as every corner feels like it could conceal danger. Gameplay centers on slow-paced first-p…
no
Not the best game in the Infernal Dreams collection, but unique in its own way. It feels more story-driven rather than a jumpscare-fueled game like previous entries. https://youtu.be/PtaeHxvq79s?si=xjuqa0cUywCXGm9L
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