

Overclocked: A History of Violence
House of Tales · 2015 · Adventure, Point & Click, Indie, Psychological, Mystery
PC
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Screenshots
About Overclocked: A History of Violence
Set against the backdrop of a catastrophic thunderstorm raging over New York City, Overclocked explores an archetypical, yet actual condition of mankind: violence. This psychological thriller mixes frightening fictional thriller elements using innovative narrative structures. Overclocked charts the diffuse areas where memories and illusions; dreams and reality; perpetrators and victims; collide.
Army psychiatrist, David McNamara, is called to the Staten Island Forensic Hospital in New York City to consult on a case that requires his expertise in forensic psychiatry. Tasked with exploring the minds of five young men and women who were found scared, screaming, and without memory, he makes alarming discoveries as he begins to cautiously explore the psyches of his young patients. Throughout the game, players will switch between six different characters in this chilling interactive psycho thriller.
Army psychiatrist, David McNamara, is called to the Staten Island Forensic Hospital in New York City to consult on a case that requires his expertise in forensic psychiatry. Tasked with exploring the minds of five young men and women who were found scared, screaming, and without memory, he makes alarming discoveries as he begins to cautiously explore the psyches of his young patients. Throughout the game, players will switch between six different characters in this chilling interactive psycho thriller.
Key Features
- Experience Overclocked from various perspectives as you play as six different characters throughout the game
- Explore 45 diverse locations with densely animated pre-rendered settings
- Innovative storytelling techniques create a unique gameplay experience
- Meet and interact with a cast of intriguing characters, each with their own distinct personalities
- Characters come to life with fluid movements and realistic facial expressions created with Emotion FX 2 technology
- Cinematic cut-scenes designed using advanced camera techniques pioneered by feature films
- Exceptional visuals enhanced by shadow and shader effects, real-time atmospheric particle effects (rain, snow, lightening), and dynamic lighting
- Unique icon-based dialogue system
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
David McNamara, a psychiatrist investigating five teenagers who were found traumatized and completely memory-less. His task is to piece together what happened and understand how they lost their memories. You really need a lot of concentration and a good memory. Trust me. The game doesn’t show what your next objective is, so you’re forced to rely entirely on conversations and your own instincts to figure out what to do next. Items you’ve already used or has no meaning will stay in your inventory all the way until the final stage. There’s also no auto-save system, so don’t forget to save manually. And yes — pixel hunting. https://steamcommunity.com/sharedfiles/filedetails?id=3626513789 https://steamcommunity.com/sharedfiles/filedetails?id=36265138412 found this helpful
I started out liking this game, and I couldn't understand the negative criticism, but all the little niggling issues continued to snowball until I was just consulting a walkthrough to rush through and finish the bloody thing. [b][u]Positives:[/u][/b] [i]-Storyline-[/i] There is actually a pretty compelling story in here, buried in the painful voice acting, wooden animations, and increasingly annoying gameplay, and even though the writing varies between acceptable and pure arse. Seriously, the story ain't bad if you could just trim the fat a bit and give the dialogue to someone who can actually write things that real people would say..... [i]-Graphics-[/i] I know there's a lot of criticism about the graphics in this title, but consider when the bloody game was made! For a product of its era, it's pretty good looking (some of the character models are a bit naff, but the texture work and character skins are solid). [i]-Gameplay {at first}-[/i] Initially you're just navigating the scenes in a typical point and click game fashion, interacting with objects and people that have hotspots, collecting the occasional inventory item and engaging in dialogue with those around you. And…1 found this helpful
Continuing on my journey of playing every House of Tales pc game with an English release, I played this game shortly after finishing The Moment of Silence (between the two games they released Verliebt in Berlin, but that game does not have an English release). In contrast to The Moment of Silence, which I found to be worse than The Mystery of the Druids in nearly every way, Overclocked undoubtedly improves upon its predecessors in some key ways, although there are still some shortcomings that left me disappointed. In terms of improvements, the big ones are movement and the highlight system. The movement in The Moment of Silence felt awful, as if the game was fighting you with every click. In contrast, Overclocked handles screen transitions with easy to click hotspots that change the camera instantaneously, meaning that precisely moving your character within a given screen is completely unnecessary and its easy to find all of the possible views. The highlight system, meanwhile, now works as it always should have, highlighting every camera view change, interactable object, and room exit. This is in comparison to The Moment of Silence, where the highlight system was essentially use…1 found this helpful
https://youtu.be/4K5bNu1t6Ss Taking on the role of a depressed middled aged man who struggles to deal with NY traffic before stepping up into his role as a psychologist.
This is a really bad game with a scenario written by a crank. It's not even as funny as Mystery of the Druids, mostly just cringe.
I think its not bad but It crashed too often :(
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