

Pilot Unknown
Nathaniel Carter · 2019 · Indie, Action, Adventure
PC
3 user reviews33% · 3
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Screenshots
About Pilot Unknown
Instead of wielding sword and shield, you will fly a sentinel 001 through mysterious, randomly generated space dungeons.



- Repair and pilot 8 space vessels
- Explore 7 alien dungeons
- Collect and unlock over 100 relics that change how you play
- Wield 12 unique weapons
- Navigate puzzle rooms, asteroid fields, and booby-trapped space stations

Features
- Procedural Level Generation: Every run is unique with levels randomly assembling from a pool of 50+ hexagons. Each floor contains a combination of combat, shop, puzzle, quest, and boss rooms.
- Randomized Item Drops: With over 150 items to discover, the player can customize their ship however they like. Every level contains a random distribution of firearms, power-ups, and robotic allies. Synergies are waiting to be built.
- Permanent Death: There is no mercy for those who crash-land. Death in the dungeon means restarting the first floor with no items.
- Inter-Run Progression: Although death is permanent, a persistent resource allows the player to unlock new ships without hitting defined checkpoints. Defeating each of the 7 levels unlocks a variety of new game elements, along with that dungeon’s marquee faction core.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Edited due to developer feedback. Decent game but keyboard control is a joke. Controller really required.4 found this helpful
LOVE LOVE LOVE THIS GAME! I'm not much of a computer gamer, but one of the developers reached out to me to for play-testing prior to its release–and I'm addicted. Pilot Unknown has a nostalgia-arcade feel which connects beautifully with its roguelike style. As someone who was a big space-nerd growing up, the game's journey through distinct planets with unique ecosystems and enemies, reignited my sense-of-wonder while providing a very enjoyable storyline. Needless to say, I'm excited to keep playing and see what else this talented team of college students comes up with! Ps, while some have complained of the controls being challenging, I disagree. Once you get a hang of it, they are actually quite easy and fun to use. 11/10 Would Recommend Pilot Unknown!!2 found this helpful
I have been helping the Pilot Unknown team play-test since they were in open beta and they are a fantastic group to work with. I am excited to see them launch the completed version! This game is addictive, clever, and brutally rogue-like. If you are a fan of the genre you will be pulled right in. If you are unfamiliar with the genre, this is a great gate-way game to start with.2 found this helpful
The game is not worth $10 in its current state. I would pay up to $5. The unpleasant: Cutscenes are unskippable, forcing a 5-minute long exposition backstory that seems to bug the game if you hammer on your keyboard. text cannot be sped up or skipped, soft-lock bugs occurred twice in 20 minutes, limited audio and graphical options, "heartbeat" sound effect played constantly from the first point of damage onwards, moving up and to the left played an annoying spraying sound that was absent when moving down and to the right, no option to zoom out from craft leading to a limited and cramped viewpoint, The Pleasant: Aesthetic Interesting concept, didn't get far enough to pass the first dungeon in total (beat the first boss, but stopped playing). Ship variety Good concept for paying to access some trait rooms, while keeping others open by default, adding a meta of storing up "points" to afford either health or new trait rooms. I'm sure there are other positives, but I did not play long enough to see them, the audio bugs, soft-locking, and inconsistent controls frustrated me too much. I didn't really enjoy how moving and shooting force your ship to orient in the indicated direc…1 found this helpful
Really fun game. Been following development for some time and it turned out great! The art style is fun and easy to look at and the music is also really well put.1 found this helpful
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