

Pixel Samurai
ArtofKingsgame · 2022 · Difficult, Indie, Pixel Graphics, Action-Adventure, Swordplay
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Screenshots
About Pixel Samurai
Simple Combat: unleash your katana strike and deflect incoming attacks at the precise moment. Dash and run from the samurai's attacks but do not hesitate, as it is inevitable in Pixel Samurai. Honor or Death!
Five Samurai: encounter five different samurai and challenge them to a duel! Honor or Death!
https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/2017270/extras/itchrest.gif
The technical side
- Godot Engine is used for building the game, Aseprite for creating the pixel art animation and free sound effect by Generous Composers on the internet.
- The project is inspired by Hollow Knight, Ghost of Tsushima and Sekiro, this is merely a student's work and I hope you would like it. <3
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players praise the Sekiro-inspired combat mechanics and parry system, finding it challenging and rewarding for its low price, though many note the game is quite short and can be completed in under two hours. Common complaints center on the extreme difficulty, with enemies frequently canceling player attacks and the parry system not offering defensive advantages like in Sekiro, making progression feel punishing and frustrating for some players. Despite these criticisms, fans of tough combat-focused games appreciate the focused design and express interest in seeing the concept expanded.
Overrall I liked the game, it is always good to see a sekiro-inspired combat. The game is simple and short but it is worth the 1.50€ I paid. You can just attack, parry and dodge. You can parry most of enemy's attacks except for some "special" attacks counterable with a player's attack. After you press Start, you can hit the first statue to change the behaviour of the parry, between continuous and temporary, with the continuous that auto-ends when parrying an attack. So even if you use the "easy parry" (continuous) you have to press the parry command for every enemy's attack. Also, parry is useful only to avoid simple attack, not to destabilise the enemy lke in sekiro. So you can't play defensive. I have to say that, in my opinion, the game is too much punishing. The weapon has a too short range compared to every weapon of the enemies. So almost every time you have to go foward to be able to hit the enemy. Moreover, after a parry, you can't attack for a fraction of a second, so it is almost impossible to do a fast parry+attack. It feel unresponsive, it is like the game ignores the gamepad command. Some enemies attacks are unreadable (this is mostly because of the pixel art…1 found this helpful
Very difficult short game that reminds me of Furi1 found this helpful
hard as ♥♥♥♥, you never stun the enemy, and they ALWAYS cancel out your attack. its insufferable trying to get even the first opponent down to 3/4 of health1 found this helpful
Really neat game, tiny but fun
The game itself is quite good, though really short. If you are any good at parrying you will probably beat the game in less than 2 hours, maybe even 1.
even though the game is too hard for me, i really like the game! you keep producing games like this! maybe you could even make a story mode with this
Community reviews
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