

Planetary Inc.
Alexsander Faria · 2026 · Casual, Idler, Collectathon, Incremental, Simulation
PC
6 user reviews83% · 6
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About Planetary Inc.
A short incremental clicker game about building a career by destroying planets, hitting corporate goals, and investing in profitable — and maybe not-so-ethical — activities.Click on planets until they are completely destroyed and get paid for it.Use your money to buy upgrades that speed up the process and automate your work.Make even more money by buying shares in companies that dominate the galaxy. Earn passive income or go all in and take over the market.Purchase upgrades to boost your profits and become more efficient in the space cleanup business. Don’t worry — no species will be harmed. 100% legitimate. Trust us.Hit every goal, take over as the new boss, and dominate the interplanetary market.Explore the prestige tree.Reset your progress to unlock permanent upgrades and progress faster with every run.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Just got this, and enjoyed it for the few minutes up until the first prestige. Once I prestiged, I noticed my investments stopped working, they are no longer running. I tried relogging, but it did not resolve the issue. The money I get per planet breaks display and what I was making was also off. It was showing breaking the planet giving 400$, but I would only get like 80. At the moment, I cant recommend it, as it appears to be fundamentally broken. If the dev patches this, I can see myself really liking this for a work a game. **Updated** Dev fixed the issue the next day. Fun short little idler. Hope more is to come1 found this helpful
Don't remember a thing about this game, but I liked it
This was a big disappointment. Too little going on and then the game ends. I don't recommend even on sale.
Interesting concept, but the execution feels a bit lackluster. Not a bad game by any means with respect to its genre (incremental clickers/unfolding games). However, The game could benefit from simple planetary destruction animations—even a basic red “X” coupled with a comical buzzer (akin to when a contestant answers incorrectly when participating in a gameshow) and/or other SFX would be better than anticlimactic nothing that we get. I would have loved to have seen some more variety in the planetary design; different compositions, sizes, and hit points could add much needed depth to the experience - such is the challenge of executing an engaging incremental clicker. The “supernovae” introduced relatively early within the game feel repetitive and were difficult to visually differentiate from the planets despite providing different materials when destroyed—neutron stars might have been a more interesting alternative and would've have better aligned (astronomically) with them being visually the same size as the planets. Conversely, if the digital representations and perspectives are not meant to matter, and in-universe explanation as to why would've been appreciated. The lack of…
This game is a bang for the buck! You play as an employee of a clearly shady company, tasked with destroying planets, while absolutely destroying your left mouse button in the process to earn money. Like any good clicker, there are plenty of upgrades to buy (including my beloved auto-clicks) and milestones to complete for extra cash. You can even make investments for passive income. Everything revolves around the prestige system, which you unlock as you progress. It lets you restart your run with permanent upgrades, giving the game a very addictive aspect. There’s also some intriguing lore hidden beneath it all :) If you’re into games that slowly consume your life, this one’s definitely for you.
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