

POGOPPL
September Games · 2025 · Racing, Physics, 2D Platformer, Simulation, Level Editor
PC
Positive95% · 21
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About POGOPPL
Take on a unique challenge in this physics-based pogo stick platformer! Join an ever expanding gang of POGOPPL as you bounce through the sunny streets of Pogo City. Although it was built to be a haven for pogo-enthusiasts, lately things in Pogo City have taken a dark turn. Laser barriers and obstacles of all kinds are being deployed to eradicate pogo activity in the city. So hop on your pogo stick, solo or with friends, and uncover this diabolical plot!JOIN THE POGOPPL, AND TAKE BACK POGO CITY!
Features:
A STORY MODE set across 70 levels of varied challenges, mini-games, boss fights, twists, turns, chaos and madness! 6-PLAYER LOCAL MULTIPLAYER! Experience the story with your friends or challenge them to a fight in POGO KOMBAT! An easy-to-use LEVEL EDITOR! Download new levels from the Steam Workshop, or share your own creations!What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Impressive. I'm not surprised since it's from the developer of Stilt Fella, but still didn't expect to like it so much. It's a skill based game that focuses on precision, but thankfully, doesn't have a huge leves where you can fall all the way back to the start, like in Getting Over It. Instead, the levels are short and time based with leaderboards. There are 70 of them, plus some extras like PvP levels and workshop content. Easy to learn, hard to master as people like to say, yet the gameplay is smooth enough to keep it from being frustrating to the point of quitting. There are also accessibility options to make it easier. I might end up using them myself, since it's getting tough and I’m not even halfway through. I recommend it. There’s even a demo if you want to try it out and see for yourself. [quote] [i] Follow [url=https://store.steampowered.com/curator/44959158-Critiques-Sans-Frontiers/] our curator page [/url] to discover more underrated games like this one. [/i] [/quote]3 found this helpful
When I thought that one bouncy rigid stick could be better than two rigid sticks, boy was I partially wrong. I dislike the downforce mechanic so much because it's counterintuitive. Yes, it's a game. Shut up.1 found this helpful
Probably the only game that lets you pull off sweet pogo moves.
So far I quite like it, going through the levels is pretty fun, but to me the best part of the game is just trying to get the fastest time possible on a specific level, its ridiculously addictive to optimise your pogoing. main issue though, stuff like rockets stay even when restarting a level, this is usually fine but if they are under a object or something they can push objects over which could make a level too easy or way harder for you.
I'm half an hour in, I'm liking the style quite a bit. Just bouncing and doing somersaults in the air, then landing on a grindrail has this instant cool-factor. And you are still able to cave your head in on a piece of wall if you mess up
It's good.
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