

Roads Of Rome: Portals 2 Collector’s Edition
Qumaron · 2024 · Casual, Adventure, Simulation, Strategy, City Builder
PC
Mostly Positive71% · 17
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About Roads Of Rome: Portals 2 Collector’s Edition
A group of brave warriors of Rome and their accompanying workers continue to explore the mysterious worlds connected by ancient portals. An evil magician named Armagon again stands in their way. However, the Romans have a mysterious helper. Who is this?
Game features:
40 colorful levels and one bonus level;
Very familiar, but improved gameplay;
4 difficulty modes;
Multi-click mode;
2 object selection modes.
Hard-to-find caches.
Collector's Edition:
8 additional levels;
Desktop wallpapers;
Music track;
Cache maps for all levels.
Automatic guide for completing levels.
Game features:
40 colorful levels and one bonus level;
Very familiar, but improved gameplay;
4 difficulty modes;
Multi-click mode;
2 object selection modes.
Hard-to-find caches.
Collector's Edition:
8 additional levels;
Desktop wallpapers;
Music track;
Cache maps for all levels.
Automatic guide for completing levels.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
OK1 found this helpful
Great game in the time management category1 found this helpful
As a long-time veteran of the Roads of Rome series, it pains me to say that I can no longer support the game. This game is incredibly frustrating for several reasons The maps are FULL with resources & garbage everywhere. They block everywhere, makes the overall level messy. The new worker mechanic is a disaster. By splitting what used to be a single worker's utility into two, the game forces you to constantly look on those "magical places" (those stump-like objects) instead of focusing on buildings. This breaks the flow of the game. Compared to previous games, the APM has multiplied, making the experience feel like a F**KING clicking game. ALSO The game is filled with developer-imposed hard locks. You often find yourself with NOTHING to do, just sit and wait for production buildings to output a pathetic amount of resources. The resource yield is a joke compared to the earlier games. In ROR 1 to 4, a basic production building would give 5 units; in this game, just ONE unit. To make matters worse, some levels intentionally don't give a warehouse.
The merchant/market feature is broken, so you can't trade resources on levels where that is an option. Which also means it it literally impossible to get past episode 2 level 8. I tried several different ways, but without the merchant you can't get enough gold. I watched tutorials to make sure I was attempting to use the merchant in the right way, turns out part of the functionality is simply missing. This also seems to be a known issue in Steam forums that the developer won't or hasn't fixed. I bought this game because I enjoyed Northern Tales, but turns out its a complete waste of money.
I love this games series. If you decide to continue it i'll be glad to buy.
Good
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