

Rogue Labyrinth
Tea Witch Games · September 1, 2025 · Roguelike, Combat, Action RPG, Roguelite, Nature
Buy the Rogue Labyrinth key for Steam from Eneba at $2.18 — the cheapest of 27 stores we compare.
Where to buy Rogue Labyrinth — official stores
Cheapest Rogue Labyrinth keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
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Rogue Labyrinth price by region
Rogue Labyrinth costs £1.76 in the United Kingdom, €1.98 in Europe (EUR), $2.18 in the United States, $2.18 in Georgia (USD), CA$9.89 in Canada, A$10.86 in Australia, zł11.34 in Poland, NZ$13.49 in New Zealand and R$26.99 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £1.76 −70% | £5.93 | £1.76 | 23 | |
| €1.98 −71% | €6.92 | €1.98 | 24 | |
| $2.18 −71% | $7.42 | $2.18 | 27 | |
| $2.18 −74% | $8.49 | $2.18 | 24 | |
| CA$9.89 −51% | CA$9.89 | CA$10.53 | 25 | |
| A$10.86 −51% | A$10.86 | A$19.56 | 22 | |
| zł11.34 −58% | zł26.99 | zł11.34 | 23 | |
| NZ$13.49 −40% | NZ$13.49 | NZ$20.24 | 21 | |
| R$26.99 −40% | R$26.99 | R$38.51 | 14 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Rogue Labyrinth
Fight through the ranks in a monster-filled labyrinth created by an egocentric billionaire colonist. Make friends (or enemies) with rivals, employees, fans, and monsters to improve your abilities. The crowd wants a show, so hype them up in this rogue-lite narrative adventure!
Rogue Labyrinth — game info
- Platforms
- Windows, Linux / SteamOS
- Steam Deck
- Verified
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Rogue Labyrinth is a competent roguelite smash-em-up that players find fun and addictive, with a unique bouncing projectile mechanic and solid progression systems that keep combat interesting, though some feel the spell-focused builds are underwhelming and the visual noise can make it hard to track what's happening on screen. While most reviewers recommend it as a worthwhile experience for fans of games like Hades, a few note it lacks depth and spectacle, with occasional bugs and occasionally heavy-handed storytelling.
Reasonably fun smash-em-up roguelite. Things bouncing everywhere is a kind of fun mechanic, and having the choice to focus on that or weapons, and heavy attacks or light attacks, is a decent thing to keep it interesting, though it feels like the spell-focused path is kind of crummy because you have to do weapon attacks to recharge the ability to cast spells, at which point you might as well have just focused on weapons in the first place. (Unless you go mana-increasing early *and* get the one powerup that quadruples your mana, recharges it every room, but makes it non-rechargable - with that much casting in a burst you win most fights without having to stop casting anyway.) I found it pretty easy except for the final boss, and, early on (before you've unlocked many starting powerups), the dragon boss is a little rough too. But nothing wrong with an easy game occasionally, it's more fun than just being difficult for frustration's sake.
Fun game! Definitely recommend!
Its serviceable but nothing spectacular. You are in these small rooms and just spam attack. There is a dodge, and a throwing ability, and a learned ability gotten through fighting mini bosses, as well as a dodge. That's the combat and it never evolves and isn't super deep. The game does use this unique variable of bounceback, being able to reflect every projectile and object with an attack to hit enemies, which provides a fresh wrinkle. There visuals are kind of an ugly hand drawn kid aesthetic, and not especially memorable. This is one of those games where theres a ton happening on screen and a ton of visual noise from attacks and projectiles and effects, and so many time you spam attack and you will randomly be hurt and have no idea why because you couldn't tell something was coming. Theres a lot of dialogue and supposedly a story, but I didn't really care. Theres 1 character, and a few weapons, both in main and throwing variety. The problem is that in all my time playing prior to beating the game a second time and quitting, including beating the game once before and many failed attempts, I only ever unlocked 1 weapon. This is because weapons require way too much to unlock, a…
Super overlooked for a game with less than 100 reviews! I’d call it a ‘Hades-like’, in that you’re running into a dungeon with multiple levels, finding blessings to enhance your character’s skillset, and chatting to your various enemies and other characters each time you die. It does all of these things competently enough to be a really fun and addictive time, and also throws into the mix an arena that encourages destroying all of the objects within and bouncing them around for maximum chaos. It’s a little buggy (specifically some Act 2 dungeons generate with a path that’s impossible to go down) and in my opinion there’s a couple too many buttons to keep track of, but absolutely worthwhile for fans of Hades or other roguelites.
Fulfilling my need for attention and gambling.
Great gameplay loop, very fun combat system, well worth playing if you want something short and sweet. Only part that particularly bothered me was how heavy handed the story themes were, felt very agenda-pushy. 6.5/10, worth
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