

Rogue Quest
Curds & Crowns · 2026 · Card Battler, Turn-Based Tactics, Roguelite, Poker, PvE
PC
1 user reviews100% · 1
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About Rogue Quest
Rogue Quest is a roguelike deckbuilder where every attack is a poker hand. Build a Pair to chip, a Flush to crush, a Royal Flush to end fights. Pick a class, draft a deck, and ascend a cursed spire that gets meaner every floor.This isn't a puzzle. It's a dungeon. Every hand is a fight, every floor a new threat.
How Combat Works
Draw five cards. Read the board. Decide which hand to play and which to hold.A Pair scratches. A Two Pair stings. A Flush crushes. A Straight Flush devastates. Suits, ranks, and hand types each shape damage differently, and the right Power Cards can turn a modest hand into a killing blow.Power Cards Break the Math
Five passive ability slots. 88 cards to fill them. Every Power Card listens for a trigger and fires an effect, and the right five turn poker into something stranger.- Vampiric. Heal 1 HP for every 10 damage you deal.
- First Strike. +30 damage on the first hand of every fight.
- Last Stand. Deal 50% more damage while below 30% HP.
- Rainbow Aura. +3 mult when your scored cards include all four suits.
- Chaos Engine. At the start of each turn, a random card gains a random enhancement.
- Overkill. +3 permanent damage every time you kill an enemy.
- Loan Shark. Pay 5 HP at combat start, gain 20 gold.
- Midas Touch. All gold rewards are doubled.
Each Floor, a New Path
Between fights, the spire branches. Shop with a wandering merchant. Rest at the healer. Forge your cards at the blacksmith. Read your fate at the mystic. Risk a random event. Every node is a choice, and every choice changes the deck you bring to the next fight.Five Classes, Five Playstyles
- Warrior. Built for sustained combat. Pairs and Full Houses hit harder, and every kill grows your block.
- Rogue. Fast and precise. Draws an extra card each turn, with a 30% crit chance and a piercing opener.
- Wizard. Rewards high-value hands. Straights and Flushes deal double damage and raise a ward.
- Paladin. Durable and self-sustaining. Full Houses restore HP, and every win heals you back up.
- Warlock. A frail pact-bearer. Heals 25% of damage dealt, with Three of a Kind and Four of a Kind as signature hands.
Forge and Transmute
The blacksmith doesn't sell cards. He changes them. Enhance a card with burn, gold bonus, or extra damage. A few visits in, your deck stops looking like a deck of cards and starts looking like a weapon.A Town That Remembers
Death is permanent, but progress isn't. Spend gold between runs to upgrade your town, unlock new classes, and improve your starting conditions. Every run teaches. Every run leaves the next one stronger.Features at a Glance
- Poker hand combat with damage scaling across ten hand ranks
- 5 character classes, each with class-only Power Cards and a mastery track
- 88 Power Cards. Slot up to 5 per run. Synergies stack.
- Card forging and transmutation at the blacksmith
- Procedurally generated floors with combat, shop, rest, forge, mystic, event, and elite nodes
- Persistent town upgrades that carry across runs
- Painterly dark fantasy art with torch-lit dungeon environments
The Spire Is Waiting
Climb high enough and the rules start bending back. Find out how far one good hand can take you.What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Rogue Quest is a roguelike deckbuilder set inside a cursed spire where poker hands become your main form of combat. Each run has you drawing cards, building hands and pushing through increasingly difficult floors, with damage scaling from simple pairs through to high value combinations that can turn a fight quickly. The real depth comes from Power Cards and class based builds that shape how each run plays out. While the poker idea is more of a framework than a true card game system, the loop of upgrading decks, experimenting with synergies and pushing a little further each attempt makes it an easy game to keep coming back to. Full Review at https://www.gamingcouchpotato.co.uk/2026/06/review-rogue-quest-2026-video-game-on.html2 found this helpful
Being a huge fan of Balatro and poker games, It's a hard and cautious pass for this game after three hours, I can say that this might be one of the most unexpected yet interesting card battlers to start with, let's see how it will improve with time. I will note some things needed to be addressed below, because gameplay-wise it looks quite solid, yet there are some things to be improved. UI section: - Block/Shield acquired and given should be seen as a bar covering your HP for better clarity - Some indicators for cards selecting order would be really good to know - A slider for cards size would be much appreciated for people with different eyesight - You can accidentally add a card by clicking too early on the reward screen after a battle, there should be a slight period of screen being inactive in order not to select unintentional rewards Graphics: - Animation looks nice yet there's something that gives cheap vibes off, AI generation is better to be replaced Gameplay: - Some fights seem unbalanced right off the bat, there was a golem with 80 HP as a first enemy, in other runs there were other enemies with 20-30 HP as first ones, seems questionable in terms of balance - 5 of a kind …2 found this helpful
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